Blender 3: Stylized Scene The Ultimate Guide

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学习 Blender 3 创建风格化的 3D 模型和模拟人生风格的场景。从头开始创建令人惊叹的程序材质。

发表于 04/2022
MP4 | 视频:h264, 1280×720 | 音频:AAC,44.1 KHz,2 Ch
类型:eLearning | 语言:英语 + srt | 时长:132 节课(24 小时 21 分钟)| 大小:25.4 GB

你会学到什么

• 为场景中的每个模型创建完全程序化的着色器和材质

• • 维护和优化模拟人生、模拟城市和城市天际线艺术风格的风格化艺术美学

• 使用 Blender 3.0 并了解其新界面和快捷方式

• 掌握 Blender 3.0 噪波节点并创建玻璃着色器

• 按照完整指南创建适合游戏的优质风格化热带酒店度假村,配备遮阳板、躺椅、阳台、太阳能电池板,
• 使用修饰符堆叠创建看起来像是经过雕刻的风格化墙壁
• 下一级合成 Blender 3 指南,包括清晰度、着色和光晕
• 最完整的 Blender 3 资产管理器概述,可帮助您将此场景扩展到大型海滨度假胜地
• 课程中的课程介绍(a)Blender 基础知识,(b)材料和纹理, (c) 接缝、锐利和 UV。
• 学习如何使用 HDRI 作为您作品集的 3D 模型背景
• 最大限度地利用您的参考资料来开发强大的游戏资产概念
• 在 Blender 中有效解决问题
• 完整的 UV 映射指南:UV 映射和 UV 展开模型
• 学习如何使用渲染来提高 Blender Cycles 和 Cycles X 中 3D 环境的呈现质量
• 完成对照明和适合 3D 建模艺术家及其他艺术家的作品
• 为专业 3D 艺术家组合将游戏资产渲染到高水平

要求

• 拥有一台计算机(Microsoft、Linux 或 Mac)
• 已下载 Blender(免费提供)
• 渴望学习和兴奋 3D 建模
下载所有课程资源,包括包含 50 个参考资料的下载包、1 张 HDRI 地图和1人参考。

描述

课程描述

升级到 Blender 3.0 不会花费您任何费用。

我们如何才能更好地过渡到 Blender 3.0?

加入“Blender 3 风格化场景终极指南”,了解如何使用 Blender 3.0 以及如何掌握其最新和最复杂的功能。

通过风格化的热带酒店度假村 3D 建模项目挑战自己,成为您一直想成为的 3D 建模艺术家。

这是我最好的 5 点,关于你将通过这门课学到的令人兴奋的新事物

1. 完整的模拟人生、模拟人生城市和城市天际线艺术风格工作流程;

2. 完全程序化的贴图,包括环境光遮蔽和海洋着色器;

3. 大量使用修饰符来简化建造过程,包括墙壁和鹅卵石;

4. 下一级合成Blender 3.0指南,包括锐度、着色和绽放;

5、最完整的Blender 3.0资产管理器概览,助你把这个场景缩放成大型海滨度假胜地;

通过“Blender 3 Stylized Scene Ultimate Guide”开始学习 Blender 3.0!

“Blender 3 风格化场景终极指南”将让您创建一个拥有所有特权的酒店度假村。您的风格化场景会让您想起模拟人生、模拟城市和城市天际线的艺术风格,它们是风格化数字艺术类型中的一些顶级视频游戏竞争者。您的酒店度假村将配备空调、躺椅、停车屏障、灯柱、酒吧、各种树叶、不同类型的垃圾箱和 Vespa 摩托车。

本课程将让您访问超过 24 小时(是的,一整天!)的 3D 艺术作品。

学习如何通过设置场景和将讲故事融入您的 3D 游戏环境来实现真实感将是本课程学习目标的核心部分。

您将学习如何工作和对真实世界的维度进行 3D 建模,此外还将了解在此类场景中的预期位置。

通过阅读本课程说明,您会发现

– 您想了解的有关 3D 建模的知识;

– 您将通过“Blender 3 Stylized Scene Ultimate Guide”获得什么,以及;

– 本课程将如何将您的 3D 建模技能提升到一个新的水平。

造型

我喜欢制作可以使场景栩栩如生的小道具。您可以在场景中添加真实感的一件事是创建大量小道具以使场景看起来很忙。《Blender 3 风格化场景终极指南》将向您介绍 Blender 3.0 资产管理器,帮助您组织所有这些以最大限度地提高您在场景中放置道具的效率。

细节非常重要,因为我们将涵盖您可能想要在酒店后面寻找的内容,通过将丑陋隐藏在美丽背后,使其更加可信。从冲浪板和其他海滩道具到热狗摊,您将始终在本课程中研究新事物!

作为对环境建模有浓厚兴趣的 3D 建模艺术家,您将需要知道如何使用道具通过您的艺术讲述故事。例如,将 Vespa 放置在其中一家酒店的后面可能会让您认为它属于其中一位工作人员,他们将它停在那里,以便在下班后快速绕着海滨兜风。简而言之,道具可以使 3D 场景可信。

在其他提升角色的资产中,您将了解如何对虎鲨进行角色建模以及放置它们的位置。这将是您对有机网格的第一次介绍,您可以确定他们需要一种完全不同的数字艺术方法。我们不会为此使用雕刻工具。这是一个基本的网格,您需要在雕刻之前学习如何创建这些网格,以便为自己打下良好的工作基础。

纹理和材料

“Blender 3 风格化场景终极指南”将在一个地方为您提供强化学习,让您可以访问 50 多个参考、1 个 HDRI 地图和 1 个人类参考。

本课程是纹理大师班。您将了解 Blender 3.0 必须提供的所有节点系统。通过“Blender 3 Stylized Scene Ultimate Guide”,您将为场景中的每个模型创建完全程序化的着色器和材质

node wrangler 是 Blender 中最好的免费内置插件之一,但大多数用户甚至不知道它。本课程将教您如何创建材料,了解如何获取所有这些美丽的纹理贴图并加以利用。

谈到着色器,您肯定想知道如何创建透明度。您还将学习如何使用噪声纹理为您的材料创建变化。Blender 带有大量节点,但我将向您展示为什么各种噪声节点是最重要的。

我们还将介绍如何在 Blender 中创建玻璃着色器。由于我们酒店的大部分外部都是由玻璃制成的,因此必须正确处理这一点,并且它是整个“Blender 3 – 风格化场景终极指南”场景的巨大焦点。

最大化您对 Blender 节点系统的了解将提高您的纹理水平并提高您使用材料的技能。

照明与渲染

照明是制作 3D 场景流行的必要条件。它可以帮助您讲故事并传达情绪、一天中的什么时间或天气如何。这与摄影和电影摄影中的照明工作方式非常相似。

《Blender 3 Stylized Scene Ultimate Guide》将为您介绍 3D 建模艺术家的照明技巧。您将了解特定类型的内置 Blender 照明功能,这些功能将增强您酒店度假村的阳光明媚的天气和热带氛围。您还将了解构图如何与照明配合使用,以将观众的注意力引导到您希望他们看到的东西上。

我们将讨论许多陷阱和一些有关 Cycles 渲染选项以用于您正在使用的特定机器的技术细节。我还将向您介绍全新的 Cycles X Blender 渲染器。

我们将一起为您希望将完成的模型上传到的任何多媒体网站创建投资组合渲染。

“Blender 3 Stylized Scene Ultimate Guide”是使用 Cycles 和 Cycles X 进行照明、渲染和阴影的完整指南。

课程资源和免费赠品

“Blender 3 Stylized Scene Ultimate Guide”包包括 50 个参考、1 个 HDRI 地图和 1 个人类参考。

加入本课程,参加超过 24 小时学习的 3D 建模之旅,您将在热带地区享受游戏就绪的风格化环境,准备在今年夏天去度假!

查看免费介绍,我相信您将无法放下这门课程!

还是不确定?那么,让我告诉你这门课程的独特之处

· 通过完整的指南,创建一个适合游戏的优质风格化热带酒店度假村,配备遮阳板躺椅、阳台、太阳能电池板和大量可供日光浴的沙滩;

· 最大化您的参考潜力以开发强大的游戏资产概念;

· 学习如何使用 HDRI 作为您作品集的 3D 模型背景;

· 维护和优化模拟人生、模拟城市和城市天际线艺术风格的风格化艺术美学;

· 学习如何使用渲染来提高 Blender Cycles 和 Cycles X 中 3D 环境的呈现质量;

· 为专业 3D 艺术家组合将游戏资产渲染到高水平。

让我们在这个四月创造一些阳光、有趣和风格化的 3D 游戏环境,为这个夏天我们自己的海中畅游做好准备!

直到下一次,祝大家建模愉快!

尼尔 – 3D 都铎王朝

本课程适用对象
• 渴望学习如何构建可用于游戏的风格化资产(例如冲浪板和其他海滩道具、热狗架和 vespa 摩托车)的初学者 3D 建模者
• 希望快速了解以下内容的 Blender 爱好者令人兴奋的新变化
• 中级 3D 建模师希望将其建模提升到一个新的水平并通过提示和技巧改进他们的工作流程

Learn Blender 3 Create Stylized 3D models and sims style scenes . Create amazing procedural materials from scratch

Published 04/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 132 lectures (24h 21m) | Size: 25.4 GB

What you’ll learn

• Creating fully procedural shaders and materials for every single model in the scene

• • Maintaining and optimising stylized art aesthetics in a Sims, Sim City, and City Skylines art style

• Using Blender 3.0 and understanding its new interface and shortcuts

• Mastering Blender 3.0 noise nodes and creating glass shaders

• Following through a complete guide on creating a game-ready quality stylized tropical hotel resort fit with sun shader, deck chairs, balconies, solar panels,
• Using modifier stacking to create stylized walls that look like they have been sculpted
• Next level compositing Blender 3 guide including sharpness, colourisation, and bloom
• The most complete Blender 3 asset manager overview to help you scale this scene into a large seaside resort
• A course within a course introduction into (a) Blender basics, (b) materials and textures, (c) seams, sharps, and UVs.
• Learning how to use HDRIs as 3D model backgrounds for your portfolio
• Maximising the potential of your references to develop strong game asset concepts
• Effective problem-solving in Blender
• Complete UV Mapping Guide: UV mapping and UV unwrapping your model
• Learning how to use rendering to improve the quality of presentation for your 3D environment in Blender Cycles and Cycles X
• Completing a full introduction to lighting and composition for 3D modelling artists and beyond
• Rendering game assets to a high level for professional 3D artist portfolios

Requirements

• To own a computer (Microsoft, Linux or Mac)
• To have downloaded Blender (available for free)
• A thirst to learn and excitement about 3D modelling
To download all course resources including a download pack with 50 references, 1 HDRI map, and 1 human reference.

Description

Course Description

An upgrade to Blender 3.0 won’t cost you anything.

How can we make your transition to Blender 3.0 even better?

Join ‘Blender 3 Stylized Scene Ultimate Guide’ to learn how to use Blender 3.0 and how to master its newest and most complex functionalities.

Challenge yourself with a stylized tropical hotel resort 3D modelling project and become the 3D modelling artist you have always wanted to be.

Here are my best 5 points about the new exciting things you will be learning about through this class

1. Complete Sims, Sims City and City Skylines art style workflow;

2. Fully procedural textures including ambient occlusion and ocean shader;

3. Extensive use of modifiers to simplify the building process, including walls and cobblestones;

4. Next level compositing Blender 3.0 guide including sharpness, colourisation, and bloom;

5. The most complete Blender 3.0 asset manager overview to help you scale this scene into a large seaside resort;

Start learning Blender 3.0 with ‘Blender 3 Stylized Scene Ultimate Guide’!

‘Blender 3 Stylized Scene Ultimate Guide’ will see you creating a hotel resort with all the perks. Your stylized scene will remind you of the art style of Sims, Sim City and City Skylines, some of the top video game contenders in the stylised digital art genre. Your hotel resort will feature air conditioners, deck chairs, a parking barrier, a lamppost, a bar, a variety of foliage, different types of bins, and a Vespa motorbike.

This course will give you access to just over 24 hours (yes, a whole day!) of 3D art.

Learning how to achieve realism through setting the scene and incorporating storytelling into your 3D game environments will be a central part of this course’s learning objectives.

You will learn how to work and 3D model to real-world dimensions, in addition to developing the know-how about what to expect where in this type of scene.

Through reading this course description you will find out

– What you want to learn about 3D modelling;

– What you are going to get through ‘Blender 3 Stylized Scene Ultimate Guide’, and;

– How the course will take your 3D modelling skills to the next level.

Modeling

I enjoy creating little props that can bring a scene to life. One of the things you can do to add to realism within your scenes is to create plenty of small props to make the scene look busy. ‘Blender 3 Stylized Scene Ultimate Guide’ will introduce you to the Blender 3.0 asset manager, helping you organise all of these to maximise the efficiency of your prop placement in the scene.

Details are very important as we will cover what you might want to look for at the back of hotels, making it all the more believable by hiding the ugly behind the beautiful. From surfing boards and other beach props to a hotdog stand, you will always be working on something new in this course!

As a 3D modelling artist with an avid interest in environment modeling, you will need to know how to use props to tell a story through your art. For example, the placement of the Vespa at the back of one of the hotels might make you think that it belongs to one of the staff members who have parked it there to quickly go on a ride around the seafront after work. In a few words, props can make a 3D scene believable.

Among other character-boosting assets, you will find out how to character model tiger sharks, and where to place them. This will be your first introduction to organic meshes and you can be sure they need an entirely different approach to digital art. We will not be using the sculpting tools for this. It is a basic mesh and you will need to learn how to create these before sculpting to give yourself a good base to work from.

Texturing and Materials

‘Blender 3 Stylized Scene Ultimate Guide’ will provide you with intensive learning all in one place, giving you access to over 50 references, 1 HDRI map, and 1 human reference.

This course is a texturing masterclass. You will learn about all the node systems Blender 3.0 has to offer. Through ‘Blender 3 Stylized Scene Ultimate Guide’, you will be creating fully procedural shaders and materials for every single model in the scene

The node wrangler is one of the best free built-in addons within Blender but most users are not even aware of it. This course will teach you how to create your materials, find out how to take all of those beautiful texture maps and make use of them.

When it comes to shaders, you will certainly want to know how to create transparency. You will also learn how to use noise textures to create variations for your materials. Blender comes with a whole host of nodes, but I will show you why the varied noise nodes are the most important.

We will also cover how to create a glass shader in Blender. It will be essential to get this right since most of our hotel’s exterior is made up of glass and it is a huge focal point of the whole ‘Blender 3 – Stylized Scene Ultimate Guide’ scene.

Maximising your knowledge of Blender’s node system will raise the level of your textures and skill up your skill in working with materials.

Lighting & Rendering

Lighting is essential to making a 3D scene pop. It helps you tell a story and convey the mood, what time of day it is or what the weather is like. It’s very similar to how lighting works in photography and cinematography.

‘Blender 3 Stylized Scene Ultimate Guide’ will be your introduction to lighting skills for 3D modelling artists. You will learn about specific types of in-built Blender lighting functionalities that will enhance the sunny weather and tropical atmosphere of your hotel resort. You will also find out about how composition works with lighting to direct your viewer’s attention to what you want them to see.

We will be going through the many pitfalls and some technical details of what Cycles render options to use for the specific machine you are using. I will also be introducing you to the all-new Cycles X Blender renderer.

Together, we will be creating a portfolio render for any multimedia site you wish to upload your completed model to.

‘Blender 3 Stylized Scene Ultimate Guide’ is a complete guide into using Cycles, and Cycles X for lighting, rendering, shadow.

Course Resources & Freebies

The ‘Blender 3 Stylized Scene Ultimate Guide’ pack includes 50 references, 1 HDRI map, and 1 human reference.

Join this course and come be part of a 3D modelling journey of over 24 hours of learning that will see you go away with a game-ready stylized environment set in the tropics, ready to go on holiday this summer!

Check out the free introduction and I am sure you won’t be able to put this course down!

Still unsure? Then, let me tell you what’s unique about this course

· Following through a complete guide on creating a game-ready quality stylized tropical hotel resort fit with sun shaders deck chairs, balconies, solar panels, and plenty of sand to sunbathe on;

· Maximising the potential of your references to develop strong game asset concepts;

· Learning how to use HDRIs as 3D model backgrounds for your portfolio;

· Maintaining and optimizing stylized art aesthetics in a Sims, Sim City, and City Skylines art style;

· Learning how to use rendering to improve the quality of presentation for your 3D environment in Blender Cycles and Cycles X;

· Rendering game assets to a high level for professional 3D artist portfolios.

Let’s create something sunny, fun, and stylized 3D game environment this April to get ready for our own dips in the sea this summer!

Until next time, happy modelling everyone!

Neil – 3D Tudor

Who this course is for
• Beginner 3D modellers eager to learn how to build game-ready stylized assets such as surfing boards and other beach props, a hotdog stand, and a vespa motorbike
• Enthusiasts of Blender who want to fast-track their understanding of its new and exciting changes
• Mid-Level 3D modellers who want to take their modelling to a new level and improve their workflow with tips and tricks

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