
模型、阴影、绑定、动画、模拟和渲染在 Blender 中从零开始的风格化防空!完全程序化,无需外部文件或附加组件。
该课程适合中级 Blender 用户,但也适合初学者,因为讲师主要使用手动工具而不是快捷方式。
我们将开始为我们的防空机身建模并为其着色。装配过程相当简单,它提供了一个有趣的过程。指导员解决了这些问题,并在他逐步前进的过程中提供了非常有用的提示和技巧。在学习弹丸的简化粒子系统时,我们将获得更多乐趣。最后,在场景中轻松设置相机后,我们将使用 Blender 强大的引擎“Eevee”渲染项目。
-学习高级建模工具,例如斜角、细分曲面、编辑模式、布尔…
– 使用检查器、噪声纹理、发射着色器提高您的纹理技能……
– 创建一个简单而明智的装配系统,以便通过使用约束、对象数据属性和空对象来完全控制您的对象的动画。
– 在 Blender 中使用简单而强大的粒子系统修改你的射弹。将您的粒子与您的控制器相结合,并提高您的统治水平!
– 将所有东西放在一起,为自己打造一个视频游戏道具。
最后,您将拥有一个完全可控且程序化的程式化防空。
让我们一起踏上这场数字冒险吧!
Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.14 GB | Duration: 1h 38m
Expand your horizons in Blender workflow.
What you’ll learn
Experience the full pipeline in Blender in a simplified way
Study through the fully procedural workflow without any external files, create your assets from scratch
Have fun while creating controllers for your elements in a similar way to video gaming
Learn many useful tips and tricks specific to Blender
Requirements
Basic knowledge of Blender and graphic arts
Description
Model, Shade, Rig, Animate, Simulate and Render a stylized Anti-Aircraft from scratch in Blender! Fully procedural, no external files or add-ons required.
The course is suitable for intermediate level Blender users, but it is also beginner friendly since the instructor is mostly employing manual tools instead of shortcuts.
We will start modeling our anti-aircraft body and shading it. The rigging process is fairly simple and it offers an entertaining process. The instructor addresses the issues and gives very useful tips and tricks along the way as he moves on step by step. We will have more fun while learning a simplified particle system for the projectiles. Finally, after easily setting our camera in our scene, we will render the project with Blender’s powerful engine “Eevee”.
-Learn advanced modeling tools such as bevel, subdivison surface, edit mode, boolean…
-Improve your texturing skills with checker, noise textures, emission shader….
-Create a simple and wise rigging system in order to have the full control over your objects regarding animation by using constraints, object data properties and null objects.
-Modify your projectiles with simple yet powerful particle systems in Blender. Parent your particles to your controllers and increase the level of your domination!
-Put everything together and build yourself a video-gaming prop.
In the end, you will have a fully controllable and procedural stylized anti-aircraft.
Let’s embark on this digital adventure together!
Who this course is for
Intermediate level Blender users
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