
通过 Riot Games 的故事板艺术家 Rembert Montald 的新教程,了解如何将粗略的故事板序列变成全彩色动画视频。
继他的故事板技术:创建战斗序列研讨会之后,伦伯特分享了他将粗略的样片变成最终样片的专业技术。他专注于战斗序列的前 16 秒,深入解释了他在制作动画故事板时的思考过程。他的演讲包括对摄影机放置重要性的讨论,因为摄影机移动的方式可以发挥很大的优势——尤其是在处理动态镜头时。
这是一个高级绘图车间;然而,伦伯特的教学方法是让他的技术适用于所有水平和能力。本次研讨会旨在让艺术家有信心创建自己的动画,无论是在作品集中展示、用于获得新工作还是向利益相关者提出想法。
伦伯特的最终动画可以通过这个工作坊下载。
使用的软件
Photoshop Premiere
Duration 3h 33m Project Files Included MP4
Title: The Gnomon Workshop – Storyboarding Techniques – Creating a Polished Animatic with Rembert Montald
Info:
Learn how to turn your rough storyboard sequences into fully colored animated videos with this new tutorial by Rembert Montald, a Storyboard Artist at Riot Games.
Following on from his Storyboarding Techniques: Creating a Fight Sequence workshop, Rembert shares his professional techniques for turning a rough animatic into a final animatic. Focusing on the first 16 seconds of his fight sequence, he gives an in-depth explanation of his thought process when approaching storyboarding for animation. His lecture includes a discussion of the importance of camera placement, as the way a camera moves can be used to great advantage — especially when working with dynamic shots.
This is an advanced drawing workshop; however, Rembert’s approach to teaching is to make his techniques inclusive for all levels and abilities. This workshop aims to empower artists with the confidence to create their own animations, whether for showcasing in a portfolio, using to secure a new job, or pitch an idea to a stakeholder.
Rembert’s final animatic can be downloaded with this workshop.
SOFTWARE USED
Photoshop Premiere
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