Unreal Engine – Small Animal Behavior Pack: Rabbit, Squirrel, Rat

Unreal Engine – Small Animal Behavior Pack: Rabbit, Squirrel, Rat

这些小动物将移动到您放置在关卡周围的随机路径节点,休息和喂食。它们被设置为利用感知系统、行为树和黑板。您可以为关卡中的任何演员添加“敌人标签”,这些啮齿动物会主动避开这些“敌人”。这些啮齿动物将跟踪其感知范围内的所有敌人并从最近的敌人处逃跑,这使得敌人切换非常顺畅。您还可以扮演兔子、松鼠或老鼠。
Small Animal Behavior Pack 非常易于设置。只需将一些啮齿动物路径节点拖放到您的关卡中,拖入一些小动物,然后为您希望这些小家伙避免的任何演员添加一个敌人标签。就是这么简单。

Unreal Engine – Small Animal Behavior Pack: Rabbit, Squirrel, Rat

Preview:
Tech Demo:
Enemy Avoidance:

These small animals will move to random Path Nodes that you place around your levels, taking breaks to rest and feed. They are set-up to utilize the Perception system, Behavior Trees and Blackboards. You can add an “Enemy Tag” to any actors in your levels and these Rodents will actively avoid those “enemies”. These Rodents will keep track of all enemy’s in their perception range and run from the nearest enemy, this makes enemy switching very smooth. You can also play as a Rabbit, Squirrel or Rat.
The Small Animal Behavior Pack was made to be very easy to set up. Just drag and drop some Rodent Path Nodes into your levels, drag in some Small Animals, and add an Enemy Tag to any actor you want these little guys to avoid. It’s just that easy.
For Mor

Asset Details:

  • Current Version: 4.10 – 4.27
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/rodents-rabbit-squirrel-rat

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/29447.html

赞 (0)
steven的头像steven
上一篇 2022年2月26日
下一篇 2022年2月26日

相关推荐

发表回复

登录后才能评论
分享本页
返回顶部