
跟随我们为室内白天场景开发照明。在本课程中,您将了解有助于使用免费资源建立自然日间场景的关键元素(请参阅下面的免责声明)。我将带你完成我为这样的场景建立照明的典型过程;从创建自然光设置到添加实用(物理)光,再到为最终输出添加一些合成调整。我们还将做一些基于角色/镜头的照明。课程中使用的软件是 Blender 以及它的原生渲染引擎 Cycles,它是完全免费的,所以去自己下载一些 Blender 并开始吧!
涵盖的主题
设置初始自然照明设置作为工作的基础
创建实用/物理灯光以填充场景
应用基于角色/镜头的照明以帮助塑造角色并创建分离
添加体积效果以帮助增加氛围/深度
合成最终输出的最终渲染使用的
软件
我使用 Blender 3.0 和 Cycles(它的原生渲染引擎)来创建这个场景。如果您还没有 Blender,您可以从 Blender 网站 ( https://www.blender.org/download/ ) 免费下载。
Duration: 2h 5m | Video: .MP4, 1280×720, 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 1.55 GB
Genre: eLearning | Language: English
Rundown
Follow along as we develop the lighting for an interior daytime scene. In this course you’ll learn about key elements that help to establish a natural looking daytime scene using free resources(see disclaimer below). I will be taking you through my typical process of building up the lighting for a scene such as this; from creating the natural light setup, to adding the practical(physical) lights, to adding some compositing adjustments for final output. We’ll also be doing some character/shot based lighting. The software used in the class is Blender along with it’s native render engine Cycles, which is completely free so go download yourself some Blender and jump on in!(follow the link below or give it a quick Google to download). If you have any questions along the way, by all means feel free to send a message and I’ll get back to you as soon as possible ?
Topics covered
Setting up an initial natural lighting setup as a foundation to work from
Creating practical/physical lights to fill out the scene
Applying character/shot based lighting to help shape out the character and create seperation
Adding volumetric effects to help add atmosphere/depth
Compositing the final render for final output
Software Used
I used Blender 3.0 and Cycles(it’s native render engine) to create this scene. If you don’t already have Blender you can download it for free from the Blender website (https://www.blender.org/download/).
Disclaimer
While watching the lesson videos for this class I would recommend opening the associated project file for that lesson every time you start a new video. This approach will help you better learn the content within this course, especially if you’re at a beginner experience level.
To develop this class I used free resources found on the Blender website since they were already good to go and ready to be have lighting applied. You can find links to the original files in the projects and resources section of this class.
Also note I’m not an animator so forgive the characters lackluster pose ?
Below are the final renders you will learn how to light from from the ground up in this class.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/29219.html