
使用适当的拓扑和边缘流对 Maya 内部的硬表面对象进行建模。
为什么要向我学习:
我的名字是 Abraham Leal,我有 11 年的行业经验。在过去 7 年里,我一直在教授 3D,同时在墨西哥管理自己的工作室。
好处:在这堂课结束时,
您将能够使用适当的拓扑和边缘流对 Maya 内部的硬表面对象进行建模。
您将能够使用必要的细分建模工作流程处理复杂的形状并简化它们。
您将能够创建具有专业外观的渲染来展示您的硬表面模型。
我将学到什么:
硬表面工具和技术
细分工作流程
边流控制
适当的拓扑
材料设置
闪电工作室
渲染
类项目:
该项目分为 6 章,第一章将作为对最重要的概念和工具的介绍。下一章将重点介绍在专业项目中可能需要建模的常见对象。这些项目将展示可应用于各种道具的特定元素和技术。最后,我们将为所有对象准备渲染,并以专业的方式呈现它们。
这门课适合我吗:
我为想要学习在 Maya 内建模和创建硬表面模型的正确方法的初学者设计了这门课程。
该课程还专为希望完善其工作流程并发现处理 Maya 内部复杂对象的新方法的任何人而设计。
谁不是理想的学生:
本课程适合初学者,不适合高级用户。如果您正在寻找高级复杂硬表面建模,那么本课程不适合您。
我应该知道什么或有什么:
期望对Maya界面有基本的了解
您应该安装最新更新的 Maya 2022 以及 Arnold(包含在 Maya 中)
您需要一个名为 Pureref 的软件来查看参考图像。这个软件是免费的。
加入我!并开始创建令人惊叹的硬表面模型,准备在 Maya 2022 内进行生产
Model hard surface objects inside of Maya with proper topology and edge flow.
WHY SHOULD YOU LEARN FROM ME:
My name is Abraham Leal and I have 11 years of experience in the industry. I have been teaching 3D for the past 7 years while managing my own studio in Mexico.
BENEFITS : By the end of this class,
You’ll be able to model hard surface objects inside of maya with proper topology and edge flow.
You will be able to tackle complex shapes and simplify them using the necessary workflow for subdivision modelling.
You will be able to create professional looking renders to present your hard surface models.
WHAT WILL I LEARN:
Hard Surface Tools and Techniques
Subdivision workflow
Edgeflow control
Proper Topology
Material Setup
Studio Lightning
Rendering
CLASS PROJECTS:
The project is divided into 6 chapters, the first chapter will serve as an introduction to the most important concepts and tools. The next chapters will each focus on common objects you might have to model while in a professional project. These projects will show specific elements and techniques that can be applied to a variety of props. At the end we will prepare renders for all of our objects and present them in a professional way.
IS THIS CLASS RIGHT FOR ME:
I have designed this class for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya.
This class is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.
WHO IS NOT THE IDEAL STUDENT:
This class is for beginners and not for advance users. If you are looking for advanced complex hard surface modelling then this course is not for you.
WHAT SHOULD I KNOW OR HAVE FOR THE CLASS:
A basic understanding of the Maya interface is expected
You should have Maya 2022 installed with its latest update along with Arnold (included in Maya)
You need a software called Pureref to view the reference images. This software is free.
Join me! And start creating amazing Hard Surface Models ready for production inside of Maya 2022
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/28994.html