
获得 ZBrushCore 的完整介绍:3D 建模程序,它在一个简化的应用程序中提供了屡获殊荣的 ZBrush 软件的最基本元素。本课程非常适合初学者,因为它涵盖了从用户界面和导航到 ZBrushCore 中的照明和渲染的所有内容。讲师 Pablo Munoz 回顾了数字雕刻的各种工具和方法,因此您可以找到最适合您的工作流程。了解如何创建自定义画笔、使用 alpha 进行细节处理以及使用 Polypaint 进行纹理处理。随着您的雕刻技巧的发展,您可以使用 Pablo 的示例来创建可靠的作品集。
本课程由 ZBrushGuides 创建。我们很荣幸在我们的图书馆举办这次培训。
主题包括:
- 加载项目和模板
- 导入参考图像
- 创建骨架
- 使用自适应皮肤
- 雕刻
- 使用画笔
- 提取网格
- 使用自定义 Alpha
- 使用基元建模
- 使用 Polypaint 进行纹理处理
- 渲染
Learning ZBrushCore
MP4 | Video: 720p | Duration: 2:44:36 | English | Subtitles: VTT | 1716.7 MB
Get a complete introduction to ZBrushCore: the 3D modeling program that offers the most essential elements of the award-winning ZBrush software in a streamlined app. This course is ideal for beginners, as it covers everything from the user interface and navigation to lighting and rendering in ZBrushCore. Instructor Pablo Munoz reviews the various tools and approaches to digital sculpting, so you can find a workflow that works best for you. Learn how to create custom brushes, use alphas for detailing, and texture with Polypaint. As you develop your sculpting skills, you can use Pablo’s examples to create a solid portfolio piece.
This course was created by ZBrushGuides. We are honored to host this training in our library.
Topics include:
Loading projects and templates
Importing reference images
Creating an armature
Working with Adaptive Skin
Sculpting
Using brushes
Extracting mesh
Using custom alphas
Modeling with primitives
Texturing with Polypaint
Rendering
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