Fighter Girl Character in Blender Tutorial

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在本课程中,我将成为您的实用指南,并逐步向您展示如何在 Blender 中创建一个很棒的可摆姿势的战斗机女孩!

该课程分为模块,将涵盖完成漂亮渲染所需的每个学科。这就是方法。

我们从课程中提供的参考艺术开始。然后只用几把刷子,我们就可以创建一个非常详细的造型,同时牢记准确的解剖结构。在我们创建了一个非常干净的重新拓扑之后,我们可以将所有这些细节重新投射到一个网格上,并且只使用雕刻中使用的一小部分顶点。

在造型部分,我们添加了头发、珠宝、衣服、腰带、手臂绷带、高跟鞋和巫师法杖,这样我们的女孩就准备好与邪恶作斗争了。

我们为纹理绘制创建干净的 UV,并使用节点为衣服和巫师工作人员打造详细的 PBR 纹理。为了查看所有这些,我们构建了一个带有灯光和 HDRI 图像的简单工作室。

在我们创建了一个绑定并了解了将对象绑定到它的各种方法之后,我们的角色就可以使用形状键和姿势库以无数种方式摆姿势了。

然后是时候为我们的战士女孩建立一个生存环境了。我们创造了墙壁、地板、管道、霓虹灯标志和其他物体来环绕场景。所有这些元素当然都会接收 PBR 材质和纹理。

最后,我们确保我们的渲染设置和通道、相机和我们所有的照明都在点上,并使用循环渲染出我们模型的工作室版本和环境版本。之后,我们在合成器中进行一些后期制作,您将准备好保存图像。

所有这些都是使用 Blender 完成的。没有使用任何付费插件。

通过学习本课程,您将对在 Blender 中创建详细角色所需的所有学科有透彻的了解。今天参加!

你会学到什么

  • 一步步; 没有任何内容被跳过
  • 根据参考图像创建遮挡
  • 学习仅使用少数工具创建高度详细的造型
  • 有效的重新拓扑
  • 模特头发、衣服、高跟鞋、珠宝和武器
  • 清洁 UV 映射
  • 纹理绘画
  • 使用节点创建 PBR 材质
  • 装备角色摆姿势
  • 角色存在的环境
  • 合成
  • Cycles Engine 中的最终渲染

要求

针对初学者;只需要基本的 Blender知识

本课程适用于谁

任何想扩大 Blender 知识的人

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | Size: 16.6 GB | Duration: 21h 29m

A step by step and pragmatic way to learn about character creation in Blender!

What you’ll learn

  • Step by step; nothing is skipped
  • Create a blockout according to reference images
  • Learn to create a highly detailed sculpt using only a few tools
  • Effective Retopology
  • Model hair, clothes, high heels, jewelry and weapons
  • Clean UV Mapping
  • Texture Painting
  • Create PBR Materials using Nodes
  • Rig the character for posing
  • Environment for the character to exist in
  • Compositing
  • Final Renders in Cycles Engine

Requirements

Aimed at beginners; only basic Blender knowledge required

Description

“Born as one of the chosen ones, trained from an early age by highly skilled matial artists and given a powerful wizard staff by an ancient druid our fighter girl battles injustice by destroying the bad guys whilst radiating nothing but confidence…”

Hi and welcome! My name is Jan Boode, professional creator and educator in gamedesign and 3D. In this course I will be your pragmatic guide and show you step by step how to create an awesome poseable fighter girl in Blender!

Split up in modules the course will go over every discipline needed to accomplish beautiful renders. This is the way.

We start out with a blockout following the reference art provided with the course. Then with only a few brushes we create a highly detailed sculpt keeping accurate anatomy in mind. After we create a really clean retopology we can project all of that detail back on a mesh with only a fraction of the vertices used in the sculpt.

In the modeling section we add hair, jewelry, clothes, belts, an arm bandage, high heels and a wizard staff so our girl is ready to fight evil.

We create clean UV’s for texture painting and forge detailed PBR textures for the clothes and wizard staff using nodes. To view all of this we build a simple studio with lights and a HDRI image.

After we create a rig and learn about various ways to bind objects to it our character is ready to be posed in countless ways using shape keys and the pose library.

Then it’s time to build an environment for our fighter girl to exist in. We create walls, floors, pipes, a neon logo and other objects to go around the scene. All of these elements will of course receive PBR materials and textures.

Finally we make sure our render settings and passes, camera and all of our lighting is on point and render out a studio version and an environment version of our model using cycles. After that we do some postproduction in the compositor and you will be ready to save out your images.

All of this is done using nothing but Blender. There is no use of any paid addons.

By doing this course you will have a thorough understanding of all the disciplines needed to create a detailed character in Blender. Join today!

Who this course is for

Anyone who wants to broaden their Blender knowledge

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27023.html

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