
在本课程中,讲师 Stephen Wells 完成了他的 Vampire Stake Launcher 的创作创作。在这里,他将介绍他在 3ds Max 中的低多边形建模工作流程,他在 zBrush 中的雕刻和多边形绘画过程,最后是 Marmoset 中的简短渲染设置。
01. 简介
02. 展开开始
03. 展开 Timelaspe
04. 打包 UV
05. 打包 UV 02
06. 准备 ZBrush
07. 在 ZBrush 中设置
08. ZBrush 雕刻
09. ZBrush 雕刻 02
02. 展开开始
03. 展开 Timelaspe
04. 打包 UV
05. 打包 UV 02
06. 准备 ZBrush
07. 在 ZBrush 中设置
08. ZBrush 雕刻
09. ZBrush 雕刻 02
3DMotive – Next-Gen Weapon Texturing Volume 2
English | 8 Lessons | mp4 | H264 1280×720 | AAC 2 ch | 1 hr 55 min | 2.2 GBeLearning | +Project Files Included
In this course instructor Stephen Wells finishes the creation creation of his Vampire Stake Launcher. Here he will be covering his low poly modeling workflow in 3ds Max his sculpting and poly painting process in zBrush and finally a brief rendering setup inside of Marmoset.

01. Introduction
02. Unwrapping Start
03. Unwrapping Timelaspe
04. Packing the UVs
05. Packing the UVs 02
06. Prepping for ZBrush
07. Setting up in ZBrush
08. ZBrush Sculpting
09. ZBrush Sculpting 02

01. Introduction
02. Unwrapping Start
03. Unwrapping Timelaspe
04. Packing the UVs
05. Packing the UVs 02
06. Prepping for ZBrush
07. Setting up in ZBrush
08. ZBrush Sculpting
09. ZBrush Sculpting 02
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