
在本课程中,在 NUKE 中重新点亮实景镜头,您将学习使用 2.5D 技术有效地重新点亮体育场。首先,本课程将引导您完成生成 AOV 通道并将它们与 NUKE 的灯光结合使用以生成光照通道的步骤。接下来,您将学习有用的技巧,例如使用位置数据和 Google 地图生成轨迹以缩放 3D 跟踪场景。您还将使用 2D 纹理通过相机闪光灯创建自己的动画人群,并了解如何在 NUKE 中点亮和渲染您自己的 CG。最后,您将通过创建一些数字横幅并跟踪它们来完成拍摄。在课程结束时,您将对 2.5D 重新照明及其在真人镜头中的应用有广泛的了解。所需软件:NUKE。
Duration 2h 44m Project Files Included MP4
Relighting Live Action Footage in NUKE
Info:
In this course, Relighting Live Action Footage in NUKE, you will learn to use 2.5D techniques to efficiently relight a stadium. First, this course walks you through the steps of generating AOV passes and using them in conjunction with NUKE’s lights to generate lighting passes. Next, you’ll learn useful tricks like generating tracks using position data and Google Maps to scale the 3D-tracked scene. You will also use 2D textures to create your own animated crowd with camera flashes, and see how you can light and render your own CG in NUKE. Lastly, you will finish the shot by creating some digital banners and tracking them in. By the end of the course, you will have an extensive knowledge of 2.5D relighting and its application on live-action footage. Software required: NUKE.
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