
欢迎回到 Applied Houdini for Liquids III – Ocean Flat Tank!在本课中,我们将处理一个复杂的海洋场景,由许多不同的效果组成,这些效果以单独的通道渲染,然后全部合成在一起。我们将首先通过对实例化海洋光谱工作流程的深入理解来学习如何创建一个详细而逼真的无限海洋,然后通过将扁平坦克 FLIP 模拟混合到其中来使事情变得更加有趣!通过添加白水泡沫、喷雾、气泡、薄雾,然后在顶部添加更多喷雾,我们真的会让我们的快艇在海浪中飞驰而过!在此过程中,我们将欣赏一些技术演示,并讨论照明、自定义阴影、常见陷阱以及许多其他提示和技巧。
Duration 5h 28m Project Files Included MP4
Title: CGCircuit – Applied Houdini – Liquids III
Info:
Welcome back to Applied Houdini for Liquids III – Ocean Flat Tank! In this lesson we’ll tackle a complex ocean scene, consisting of many different effects rendered out as seperate passes and then all composited together. We’ll start by learning how to create a detailed and realistic infinite sea through a deep understanding of the instanced ocean spectrum workflow, and then make things even more interesting by blending a flat tank FLIP simulation into the middle of it! By adding whitewater foam, spray, bubbles, mist and then even more spray on top, we’ll really make our speed boat zipping through the waves come alive! Along the way we’ll enjoy some technical demos as well as talk about lighting, custom shading, common pitfalls, and many other tips and tricks. Get started mastering oceans in Houdini today with Applied Houdini Liquids III – Ocean Flat Tank!
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