
课程内容
模块一——觉醒
我们将首先解释如何在软件中迈出第一步。内容经过高度优化,让您以动态和高效的方式熟悉 Houdini。我们不会谈论每个菜单或按钮;所有这些信息将随培训一起在旅途中进行解释。我们的首要任务是让您从一开始就感到舒适。您将了解Houdini 中的主要节点,您将学习在界面中移动,我们将教您如何控制点和粒子(Points、POPs 和POP Grain)。在本模块结束时,您将能够创建雨、沙、雪、汗水、火花、灰烬、五彩纸屑、烟花、气泡等的模拟。这不是照明和渲染课程,但我们会教您提交项目所需的一切,并获得完美的最终外观。
模块二——堕落者的崛起
你将成为大规模杀伤性武器!您将学习执行不同类型的骨折,我们将为您提供所有工具来控制和编排您的模拟。在第二个模块中,您将把迄今为止所学的所有内容放在一起,以使用粒子创建复杂的场景。拆除房屋、破坏地板或让汽车在空中飞翔,这些只是您在这里将面临的一些挑战!
模块 III – 火灾感
爆炸、火、烟、云……一切都是你一直在等待的!这个模块充满了动作。我们将专注于学习发射和控制体积,使用 Houdini 中最强大的求解器之一,即“Pyro Solver”。您将学习不同的方法来加速您的模拟,并始终尽可能快速有效地工作。我们将教您如何创建使您的模拟看起来逼真的着色器。回收!在这 8 周内创建的每个设置都可以重复使用来创建新场景。
模块 IV – 深度探索
混乱过后,我们将不得不灭火……这是课程的最后一个模块,在这里您将学习使用 FLIP,它是 Houdini 的求解器来创建液体。您将重建无限的海洋并模拟水。您将学习如何创建泡沫、气泡和喷雾通道。最后,我们会教你如何处理不同的粘度来模拟血液、巧克力、蜂蜜、酸奶、焦糖等。
The VFX School – Houdini Renascence Program
Info:
HOUDINI RENASCENCE PROGRAM
COURSE CONTENT
MODULE I – THE AWAKENING
We will start by explaining how to take your first steps in the software. The content is highly optimized to get you familiar with Houdini in a dynamic and productive way. We won’t talk about every menu or button; all this information will be explained onthe-go, along with the training. Our priority is to make you feel comfortable from the start. You will find out about the main nodes in Houdini, you will learn to move around the interface and we will teach you how to control points and particles (Points, POPs and POP Grain). At the end of this module, you will be able to create simulations of rain, sand, snow, perspiration, sparks, ashes, confetti, fireworks, bubbles, and much more. This is not a lighting and rendering course, but we will teach you everything you need to submit your project with a perfect final look.
MODULE II – RISE OF THE FALLEN
You will become a weapon of mass destruction! You will learn to perform different types of fractures and we will provide you with all the tools to control and choreograph your simulations. In this second module, you will put together everything you have learned so far to create complex scenes using particles. Demolishing a house, fracturing the floor or making cars fly through the air, are just some of the challenges you will face here!
MODULE III – FIRE INCEPTION
Explosions, fire, smoke, clouds… Everything you have been waiting for! This module is full of action. We will focus on learning to emit and control volumes, using one of the most powerful solvers in Houdini, i.e., “Pyro Solver”. You will learn different methods to accelerate your simulations, always working as quickly and efficiently as possible. We will teach you how to create shaders that will make your simulation looks realistic. Recycle! Every setup created during these 8 weeks, can be reused to create new scenes.
MODULE IV – DEEP DIVE
We will have to put out the fire after the chaos… This is the final module of the course, and here you will learn to work with FLIP, which is the Houdini’s solver to create liquids. You will recreate infinite oceans and simulate water. You will learn how to create foam, bubble and spray passes. Finally, we will teach you how to deal with the different viscosities to get simulations of blood, chocolate, honey, yogurt, caramel, etc.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/25556.html