
在本教程中,我们将介绍如何使用 Houdini’s Grain’s 在 Deep 中合成孔爆炸。我们涵盖深度压缩选项以及如何为适当的遮罩/幻影工作流程设置渲染层。
注意:请参阅 Houdini 对计算机规格的要求。您将需要 45 gig 的可用空间用于几何缓存和至少 16 gig 的 RAM。
章节视频:
1. 相机求解介绍
2. 点云生成器
3. 修补几何体
4. 重新地形地墙
5. 导出/导入到 Houdini
6. 挤压和融合
7. 构建地基
8. 格子和悬崖修复
9. 谷物解剖和控件
10. 多颗粒模拟
11. 创建块状颗粒
12. 材料和照明
13. 动画爆炸
14. 高分辨率缓存
15. Uprez 和最终照明
16. Mantra 和 Matte 设置
17. Nuke Comp 演练(删节)
Duration 6h 30m Project Files Included MP4
Title: CGCircuit – LAH 102 – Live Action Houdini Volume 2
Info:
In this tutorial we cover how to use Houdini’s Grain’s to composite a hole explosion in Deep. We cover Deep compression options as well as how to setup render layers for proper matte/phantom workflows.
NOTE: See Houdini’s requirements for computer specs. You will need 45 gigs of free space for geometry cache and minimum of 16 Gig of RAM.
Chapter Videos:
1. Introduction to Camera Solve
2. Point Cloud Generator
3. Patching Geometry
4. Re-Topo Ground Wall
5. Export/Import Into Houdini
6. Extruding And Fusing
7. Building the GroundWork
8. Lattice and Cliff Fixes
9. Grains Anatomy and Controls
10. Multi-Grain Simulations
11. Creating the Chunk Grain
12. Materials and Lighting
13. Animating the Explosion
14. High Resolution Cache
15. Uprez and Final Lighting
16. Mantra and Matte Setup
17. Nuke Comp Walk-through (Abridged)
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