
如何使用这个从头到尾的综合指南在虚幻引擎 4 中创建高质量的 FPS 游戏机制
您将学到什么
创建一个可以移动和环顾四周的第一人称角色。
创建一把枪并将其附加到玩家角色上。
使用线迹(也称为射线投射)发射子弹。
对演员施加伤害。
要求
已安装 Unreal
基本 3D 知识
描述
更多关于讲师的信息
本课程由 Animation Hacks 设计,Animation Hacks 是视觉效果工作室,拥有高品质技能艺术家在众多未公布项目中的工作。此外,他们喜欢与在线学习 3D 的学生分享他们的知识。
学生注意事项 – 请查看第 1 节/第 1 课以下载课程的源附件链接。)
本课程适用
于 UE4 初学者,或想要扩展引擎知识的高级学生
对创建游戏机制感兴趣的学生。
本课程也适合专业游戏 UE4 程序员和美工。
任何对创建高质量游戏机制感兴趣的
人 任何想了解 AAA 专业游戏程序员如何进行游戏机制创建的人
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.81 GB | Duration: 6h 45m
How to create a high quality FPS game mechanic in Unreal Engine 4 with this comprehensive guide from begin to finish
What you’ll learn
Create a first-person character that can move and look around.
Create a gun and attach it to the player character.
Shoot bullets using a line trace (also known as a ray cast).
Apply damage to actors.
Requirements
Installed Unreal
Basic knowledge of 3D
Description
More about the Instructor
This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.
NOTE FOR STUDENTS – please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)
Who this course is for
Beginners to UE4, or Advanced Students who want to expand their knowledge on the engine
Students who are interested in creating game mechanics.
This course is also suit for professional-game UE4 programmer and artist.
Anyone interested in creating a high quality game mechanics
Anyone who wants to learn how an AAA professional game programmer approach game mechanic creation
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