
UIPF 为任何游戏提供美观高效的交互式树叶。UIPF 为任何游戏提供美丽而高效的交互式树叶——从大片摇曳的草地,到交互式悬挂的藤蔓、弯曲的植物,甚至树木。从头开始设计与 UE4 植物工具一起使用 UIPF 对设计师和艺术家友好,支持您自己的所有植物,并附带一个高质量的交互库,您可以在游戏中使用更多内容。
特点:
适用于任何项目的高效且令人惊叹的树叶交互
将扁平化、爆炸脉冲、拖尾摆动和真实的物理交互应用到游戏中的所有树叶。
适用于所有现有资产和虚幻的树叶工具
混合真实物理和着色器驱动的交互
在高效的交互式树叶中轻松覆盖您的游戏世界
支持基于 Pivot Painter 2.0 的风和交互
设计师友好 – 易于设置、拖放
添加冲动并通过手动交互蓝图或 C++
针对各种目标硬件进行了良好的优化
用 C++ 编写以实现最高效率,
包括照片般逼真的树叶。
Unreal Engine Marketplace – UIPF – Unified Interactive Physical Foliage (4.26)
Info:
UIPF delivers beautiful and efficient interactive foliage to any game. UIPF delivers beautiful and efficient interactive foliage to any game – from massive fields of swaying grass, to interactive hanging vines, bendy plants, and even trees. Designed from the ground up to work with the UE4 foliage tools UIPF is designer and artist friendly, supports all of your own foliage, and comes with a library of high quality interactives you can use in your games with more to come.
Features:
Efficient and stunning foliage interaction for any project
Apply flattening, explosion impulses, trailing wobble and true physical interaction to all of your in-game foliage.
Works with all existing assets and the unreal foliage tools
Hybrid true physics and shader driven interaction
Easily cover your game world in efficient interactive foliage
Pivot painter 2.0 based wind and interaction supported
Designer friendly – easy to setup, drag and drop
Add impulses and interact manually via Blueprint or C++
Well optimized for a wide range of target hardware
Written in C++ for maximum efficiency
Photo-Realistic foliage included.
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