VUE and PlantFactory 2021.2 Build 7008031

VUE and PlantFactory 2021.2 Build 7008031

e-on 软件发布了 Vue 2021.2 和 PlantFactory 2012.2,这是其数字自然工具的最新版本。这两个应用程序都为 Omniverse、Nvidia 的虚拟协作平台、对 Redshift 和 RenderMan 材料的初始支持以及 PBR 材料中的透明涂层通道提供了新的连接器。植物创建软件 PlantFactory 获得了一个用于虚幻引擎的实验性集成插件。

VUE 2021.2 通过 Nucleus 核心添加了对 NVIDIA Omniverse 的实时同步支持。将整个 VUE 场景导出为 USD,启用实时同步选项并查看 Omniverse 场景如何在您在 VUE 中进行更改时实时更新。

PlantFactory 2021.2:实验性新虚幻引擎
此外,PlantFactory 获得了一个新的虚幻引擎集成插件,可以将原生 .tpf 格式的植物导入游戏引擎,并编辑它们的生长参数。然后可以将植物转换为 Unreal actor,由插件自动处理材质转换。最初的版本被描述为“技术预览”,与 Unreal Engine 4.24-4.27 兼容,但不兼容 Unreal Engine 5,目前在早期可用使用权。

VUE 是市场上唯一包含创建精美 CG 环境所需一切的环境包。从天空和体积云到地形、大规模生态系统、被风吹过的植被、开阔的水体、道路和岩石:一切都在那里供您开箱即用。

在 VUE 中设置和渲染您的项目,或使用专业版和企业版中强大的集成插件来创建、导出和转换整个场景,以便在其他应用程序和渲染引擎中进行渲染。

PlantFactory 是市场上最强大的3D 植被建模解决方案。其程序化但对艺术家友好的工具箱使您能够对每个细节进行前所未有的控制。创造任何东西,从微小的蘑菇到雄伟的树木。

无论您需要用于 VFX 和 Archviz 的超逼真、高多边形植物、用于商业广告的程式化植被还是用于实时引擎的轻量级对象:PlantFactory 将满足您的所有需求,同时无缝集成到您的管道中。

e-on 软件的 2021.2 版本增加了 800 多项附加功能、性能和用户体验增强功能,包括 Redshift 和 RenderMan 的着色器转换、Unreal Engine PlantFactory 导入器插件技术预览、NVIDIA Omniverse Live 同步和扩展、用于路径跟踪渲染的 AMD 降噪器、新的 Clearcoat 材料属性、更快的渲染时间和改进的函数图工作流程。

VUE and PlantFactory 2021.2 Build 7008031 | 10.7 Gb

e-on software has released Vue 2021.2 and PlantFactory 2012.2, the latest version of its digital nature tools. Both applications get a new connector for Omniverse, Nvidia’s virtual collaboration platform, initial support for Redshift and RenderMan materials, and a clearcoat channel in PBR materials. Plant creation software PlantFactory gets an experimental integration plugin for Unreal Engine.

VUE 2021.2 adds live sync support for NVIDIA Omniverse through the Nucleus core. Export the entire VUE scene to USD, enable the live sync option and see how the Omniverse scene updates in real-time as you make changes in VUE.

Both applications: new Live Sync connector for Omniverse
Both applications get a native Live Sync connector for Omniverse, Nvidia’s new virtual collaboration platform. Users can create a scene in Vue or a 3D plant in PlantFactory, export it in USD format, then sync any subsequent changes to the Omniverse stage in “near real time”. In Vue, the process is unidirectional, and supports geometry, bitmap-based materials, lights, EcoSystems, and to some extent, animation. You can find a full breakdown of the features supported here. In PlantFactory, an additional Omniverse extension makes the process bidirectional, making it possible to send edited USD assets back to PlantFactory, recreating all of the parameters and presets. The connector was one of over 10 new Omniverse integrations that Nvidia announced at GTC last month.

Learn how you can convert assets from a VUE scene to objects with Redshift materials in Maya. The conversion tool supports Redshift’s sprite node and makes it easy to setup your scene in VUE and then render it with Redshift inside of Maya. The conversion will work with all Redshift builds from 3.0.46 and up.

Both applications: native support for Redshift and RenderMan materials
In addition, both Vue and PlantFactory get initial support for materials in the native formats of two key production renderers: Maxon’s Redshift and Pixar’s RenderMan. Experimental integration plugins convert the materials in a Vue scene or a PlantFactory plant automatically. In the 2021.2 releases, Redshift material conversion is available in Cinema 4D and Maya, but not 3ds Max: e-on says that it plans to add support for other applications in future updates. RenderMan material conversion is available in Maya – the only host software that the applications have in common – and initially supports “basic material properties” like albedo, alpha and normal maps. Native support for V-Ray and Arnold materials was introduced in previous releases.

PBR materials now support clearcoat properties. Learn how to setup a clearcoat channel in this tutorial.

Both applications: new clearcoat channel in PBR materials
In addition, the PBR material system in both applications gets a new clearcoat channel, intended for mimicking the look of wet or glossy surfaces. It supports intensity, roughness, tint and index of refraction controls, an optional normal map, and a flatten parameter for blending between the clearcoat normal and the regular material and mesh normals. Substance materials with clearcoat properties are also set up automatically in the material graph on import.

Both applications: improved node graph workflow, render denoising and scene loading
Both Vue and PlantFactory also get UX updates to their node graphs intended to make it easier to navigate and edit large graphs. You can find a full list of changes via the links at the foot of this story. AMD’s denoiser has been added to the path tracer render engine, accelerating denoising on AMD GPUs. Nvidia’s GPU-based OptiX denoiser and Intel’s CPU-based Open Image Denoise were already integrated. Performance improvements include “up to 5x faster” scene loading times, with Vue also seeing improvements in render speed, particuarly for large heightfield terrains, atmospheres and clouds.

The 2021.2 release of PlantFactory and PlantCatalog includes a technology preview of our plugin for Unreal Engine 4. The plugin supports UE 4.24 through 4.27. Load procedural plants natively into Unreal, edit parameters such as maturity, health or season, generate new variations and adjust the mesh resolution. While the plant is still procedural, it is represented through a low-resolution proxy in the viewport. To get the final quality mesh, you need to convert the procedural plant into a static mesh. The plugin will create an Unreal actor asset as well as pre-made native Unreal materials for you. More features will be added in upcoming releases.

PlantFactory 2021.2: experimental new Unreal Engine
In addition, PlantFactory gets a new Unreal Engine integration plugin, making it possible to import plants in native .tpf format into the game engine, and edit their growth parameters. Plants can then be convered to Unreal actors, with materials conversion handled automatically by the plugin.The initial release is described as a “technology preview”, and is compatible with Unreal Engine 4.24-4.27, but not Unreal Engine 5, currently available in early access.

VUE is the only environment package on the market that includes everything you need for creating beautiful CG environments. From skies and volumetric clouds to terrains, large-scale EcoSystems, wind-swept vegetation, open water bodies, roads and rocks: everything is right there for you to use out of the box.

Setup and render your project in VUE or use the powerful integration plugins in the Professional & Enterprise versions for creating, exporting and converting entire scenes for rendering in other applications and render engines.

PlantFactory is the most powerful solution on the market for modeling 3D vegetation. Its procedural, yet artist-friendly toolbox empowers you with unprecedented control over every detail. Create anything, from tiny mushrooms to majestic trees.

Whether you need ultra-realistic, high polygon plants for VFX and archviz, stylized vegetation for commercials or lightweight objects for real-time engines: PlantFactory will cover all your needs while integrating seamlessly into your pipeline.

e-on software’s 2021.2 release adds over 800 additional feature, performance and user experience enhancements including shader conversion for Redshift and RenderMan, Unreal Engine PlantFactory importer plugin tech preview, NVIDIA Omniverse Live sync and extensions, AMD denoiser for Path traced renders, new Clearcoat material properties, faster render times, and improved function graph workflow.

We were founded in 1997 on the premise that powerful graphics tools should never get in the way of the designer’s creativity. After being acquired by Bentley Systems in 2015, we’ve been able to invest more resources into research and development to ensure we remain at the forefront of the industry. With 20 employees dedicated to our e-on solutions, our once small idea of creating cutting-edge, user-friendly technologies to inspire our user’s creativity is growing every day.

Product: VUE and PlantFactory
Version: 2021.2 Build 7008031
Supported Architectures: x64
Website Home Page : https://info.e-onsoftware.com/
Languages Supported: english
System Requirements: PC / macOs **
Size: 10.7 Gb

* release info
Full Installers
VueX1.7_32132_7008031_Release.zip
PlantFactoryX1.7_7008031_Release_32133.zipIncremental Updaters
VUE_X1.7_7008031_Release_32132.exe
VUE_X1.7_7008031_Release_32132.dmg
VueX1.7_32130_7008031_Plugins.zip
PlantFactory_X1.7_7008031_Release_32133.exe
PlantFactory_X1.7_7008031_Release_32133.dmg
PlantFactoryX1.7_32129_7008031_Plugins.zip

PlantCatalog Collections
PlantCatalog_2021.2.zip
PlantCatalog_2021.3.zip

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