
在本课程中,您将学习从头开始绘制和渲染令人敬畏且引人入胜的卡通人物所需的一切。我假设您对如何绘画或如何使用任何数字插图软件几乎一无所知。
本课程将基本上分为两个部分,课程的第一个也是最重要的部分将是关于如何绘制和设计卡通人物。第二部分将处理这些字符的渲染,即如何在数字插图软件上完成它们,通过添加最终的线条、颜色和光影。
首先,我们将开始学习如何使用头部单元绘制字符。本单元将激光重点放在如何绘制头部。我相信头部足够复杂,可以保证有自己的单位,加上是身体的一个相当独立的部分,如果你掌握了它,你就拥有了一半的设计!无论如何,本单元将从头部的形状开始,以及您可以使用的技术来帮助您在不需要细节的情况下超快速地设计出有吸引力的头部。从那里我们将转到实际的头部特征,我将向您展示大量最常用的眼睛、鼻子、嘴巴等。我给您留下了一个可下载的 PDF 文件,其中包含所有功能供您参考。在本单元结束时,如果您完成所有练习,您应该能够知道如何制作完全吸引人的卡通头像。
下一个单元是关于身体的其余部分。我们将开始介绍人体模型的概念。一个非常有用的工具,可以从想象中绘制和设计卡通身体。在本课中,您将学习一些超级简化的人体解剖学,或者至少是身体的基本形状。我的想法是,如果你学会了那些超级简化的形状,你就可以设计出那些更具解剖学灵感的卡通(想想《阿凡达》中的角色,或任何其他受动漫启发的具有半现实身体的节目),而不是被你的知识所限制。创造那些超级抽象类型的漫画。还有一个身体图的PDF。该单位最后将这些人体模型放在运动中并进行修饰。在本单元结束时,
然后我们继续一个单元,我将通过制作五个带注释的快速草图来演示如何将到目前为止我向您展示的所有内容付诸实践。
然后本课程的第二部分从 Inkscape 单元开始。Inkscape 是一款免费、开源的矢量图解软件,这意味着您的工作方式与 Photoshop 等基于像素的传统软件不同。在inkscape 中,您使用普通的日常键盘和鼠标工作,这意味着您不需要绘图板来将您的角色渲染成精美的插图。无论如何,在本单元中,我为您留下了完整的迷你课程,该课程相当深入地介绍了程序基础知识,同时超级浓缩为 4 节课。从那里开始,该单元进入关于跟踪和渲染草图的更具体的课程。在本单元结束时,您应该了解将简单草图渲染为精美插图的工具和技术。
在最终的渲染单元中,我会将之前制作的草图导入 Inkscape,并演示如何应用 Inkscape 单元中的所有内容。
我还应该提到,在几乎每节课的末尾,我都会列出一份练习清单,这些练习将帮助您掌握在视频中看到的所有内容。别忘了把它们都做成!
这门课程会很有趣。所以如果你想学习如何绘制和设计卡通,或者如果你已经知道如何绘画但想学习如何使用 Inkscape 来渲染你的草图,那么我认为这门课程适合你。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 36 lectures (3h 43m) | Size: 1.21 GB
Learn how to draw cartoons from the ground up
What you’ll learn:
Draw and design awesome cartoon characters.
Render your sketches into beautifully finished cartoons.
Use your keyboard and mouse to create detailed renders of your sketches.
Learn and master Inkscape for refining and finishing pen and paper sketches.
Requirements
No previous experience with drawing is needed! This is a complete beginners course.
Description
In this course you’ll learn everything you need to draw and render awesome and appealing cartoon characters from the ground up. I’ll assume you know next to nothing regarding how to draw, or how to use any digital illustration software.
This course will be basically divided into two parts, the first and most important part of the course will be all about how to draw and design cartoon characters. And the second part will deal with the rendering of those characters, that is, how to finish them on a digital illustration software, by adding final line, color, and light and shadow.
First, we’ll start learning how to draw the characters with the head unit. This unit is will laser focus on how to draw the head. I believe the head is complex enough that warrant its own unit, plus is a fairly self-contained part of the body, if you master it, you have half of the design in the bag!. Anyway, this unit will start with the shape of the head, and the techniques you can use to help you design attractive heads super fast without the need for detail. From there we’ll move on to the actual head features, I’ll show you a large quantity of the most commonly used eyes, noses, mouths and more. I’ve left you a downloadable PDF file with all the features for you to use as reference. By the end of this unit, if you make all the exercises, you should be able to come up knowing how to make full appealing cartoon heads.
The next unit is about the rest of the body. We’ll start introducing the concept of the mannequin. A really helpful tool to draw and design cartoon bodies from imagination. In this lesson you’ll all learn a bit of the super simplified human anatomy, or at least, the basic shapes of the body. My idea is that if you learn those super simplified shapes, you can design those more anatomically inspired cartoons (think of the characters from Avatar, or any other show inspired by Anime with semi-realistic bodies) rather than being limited by your knowledge to only create those super abstract type of cartoons. There’s also a PDF for the diagram of the body. The unit finishes up by putting those mannequins in motion and dressing them up. By the end of this unit, you should be able to draw and design any type of cartoon character with any type of body in movement.
Then we continue with a unit where I’ll be demonstrating how to put in practice everything I’ve shown you to this point, by making five quick commentated sketches.
Then the second part of this course starts with the Inkscape unit. Inkscape is a free, open source, vector illustration software, this means that you work differently than you do in a traditional pixel based software like Photoshop. In inkscape you work with a normal, everyday keyboard and mouse, which means that you dont need a drawing tablet to render your characters into beautiful illustration. Anyway, in this unit I’ve left you an entire mini-course that goes fairly in-depth into the program basics, while being super condensed into 4 lessons. From there the unit moves into more specific lessons regarding tracing and rendering sketches. By the end of this unit, you should come up knowing the tools and techniques to render a simple sketch, into a beautifully finished illustration.
In the final rendering unit I’ll import those sketches i made earlier to Inkscape, and I’ll demonstrate how to apply everything from the Inkscape unit.
I should also mention that at the end of almost every lesson, i put a list of exercises that will help you master everything you’ve seen in the video. Don’t forget to make them all!.
This course is gonna be lots and lots of fun. So if you want to learn how to draw and design cartoons, or maybe if you already know how to draw but want to learn how to use Inkscape for rendering your sketches, then i think this course is gonna be for you.
Who this course is for
Anyone who loves cartoons and want to learn to draw something like what they see on tv show.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/23982.html