Learn Squared – Creature Design with Milan Nikolic

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在专业艺术家米兰·尼科利奇 (Milan Nikolic) 的指导下,为电影和电子游戏设计令人惊叹的生物。您将从研究两足动物和多足动物的解剖学开始,学习在 ZBrush 和 3D Coat 中雕刻的细节,最后是如何摆姿势、纹理和以优雅和专业的精神展示您的生物。

第 1 课 – 工具和工作流程
通过学习您可以使用的工具来开始工作。在 Milan 的指导下,您将学习专业的工作流程来收集参考资料、了解 3D Coat 和 ZBrush 中提供的工具,以及如何动态设置模型的姿势。这是一个紧张的课程,但其中的知识肯定会帮助您的设计脱颖而出。

第 2 课 – 规划和设计开发
现在让我们深入设计一个您可以称之为自己的生物。使用本课中的方法,您将根据各种参考创建一个粗略的造型,并细化造型中的关键组件。我们在此创建的所有细节和润色都将在为您的生物制作纹理时对您有利。

第 3 课 – 着色和纹理
通过创建逼真、美丽的纹理,为您的生物赋予生命。使用 3D Coat,Milan 将教您各种三维绘画技巧,让您最大限度地控制自己的生物出现的方式。最后,您将学习如何构图和渲染您的角色,为最终演示做准备。

第 4 课 – 抛光和最终演示
现在您已经到了大家庭了!在您对生物进行雕刻、摆姿势和纹理处理后,最后一步将以最精美的方式展示您的设计。使用 Milan 的专业工作流程,您将学习在 Photoshop 中进行重绘的过程,以及演示和交付的技巧。

Duration 5h Project Files Included MP4

Title: Learn Squared – Creature Design with Milan Nikolic

Info:
It’s a creature feature!
Design stunning creatures for films and video games under the guidance of professional artist Milan Nikolic. You’ll start by studying the anatomy of bipeds and multipeds, learn the ins and outs of sculpting in ZBrush and 3D Coat, and finally how to pose, texture, and present your creatures with polish and professionalism.

Lesson 1 – Tools and Workflow
Kick things off by learning the tools at your disposal. Under Milan’s guidance, you’ll learn a professional workflow for gathering references, understanding the tools offered within 3D Coat and ZBrush, and how to dynamically pose your model. This is an intense lesson, but the knowledge within is sure to help your designs stand out.

Lesson 2 – Planning and Design Development
Now let’s dive into designing a creature you can call your own. Using the methods in this lesson, you’ll create a rough sculpt based on various references, and work to detail key components in your sculpt. All of the detail and polish we create here will work to your advantage when texturing your creature down the road.

Lesson 3 – Shading and Texturing
Give life to your creatures by creating realistic, beautiful textures. Using 3D Coat, Milan will teach you various techniques for painting in three dimensions, giving you maximum control over the way your creature appears. To wrap thing up, you’ll learn how to frame and render your character to prepare for the final presentation.

Lesson 4 – Polishing and Final Presentation
Now you’re in the home stretch! After you’ve sculpted, posed, and textured your creature, the final step will be presenting your designs in the most polished way possible. Using Milan’s professional workflow, you’ll learn the process of overpainting in Photoshop, as well as tips for presentation and delivery.

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上一篇 2021年12月5日 下午5:54
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