
Blender中的材质和程序着色器介绍
信息:
您将学到的内容
– 如何从 scatch 创建材质
– 如何在Blender 中正确使用纹理
– 如何使用多个纹理使您的场景看起来逼真
– 创建和操作自定义着色器
要求
– Blender 2.8 及以上
– 只是对 Blender 界面的基本了解
本课程适用于:
– Blender 初学者
– 任何想要制作自定义着色器和纹理的人
Duration 1h Project Files Included MP4
Introduction to materials and procedural shaders in blender
Info:
What you’ll learn
– how to create materials from scatch
– how to use textures correctly in blender
– how to use multiple textures to make your scene look realistic
– creating and manipulating custom shaders
Requirements
– blender 2.8 and above
– just basic understanding of the blender interface
Who this course is for:
– blender beginners
– any one who want to make custom shaders and textures
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/21214.html