
从专业人士那里学习 Nuke 内部的 3d VFX 合成工作流程。投影、3D 摄像机跟踪等等!
你会学到什么
平面跟踪/角钉技术/纹理提取
3D 合成理论(视差、相机移动、相机求解、三角测量等。)
集成技术
3d 节点和 3d 系统概念
如何解决棘手的镜头
正确地 3d 跟踪、求解、缩放和定向场景。
3d 世界建筑基础知识
投影和投影概念
布置几何图形以匹配 3d 场景
看一个场景,知道可以组合使用哪个(或多个)工具来解决问题
要求
了解 Nuke 界面的基础知识,以及二维合成的基础知识。(这可以在我关于 Udemy 的其他课程 NK101 中找到)
必须有一台可以运行 Nuke 的 PC 或 Mac(大多数都可以!)
描述
这是一个关于 Nuke 内部 3d 工作流程的广泛 Nuke 合成课程,来自具有多年好莱坞故事片经验的行业专家。
您将学习 Nuke 3d 系统的基础知识,达到中级水平,从最常用的节点开始,到高级投影结束。
首先,进入这门课程我需要知道什么?:
如果您已经对 Nuke 有基本的了解,那么您就可以开始了!
但是,如果您需要学习绝对的基础知识,您可以在我之前的课程(Udemy)Nuke 简介 – NK101 中学习它们。
你会学到什么?
3d 合成概念(相机移动、视差、跟踪、三角测量、解决相机、将 3d 场景定向到真实场景)
基础 3d 节点(几何、相机、渲染、照明)
如何构建 3d 场景
3D 相机投影
Cleanplating 技术(从现实世界中移除物体,或替换现实世界的整个部分)
平面跟踪
沿途的额外技术和技巧
在本课程中我可以从事哪些项目?:
1.平面轨道,替换车辆的一侧,甚至伪造反射,使用Nuke中的表达式
2. 一个非常深入的项目,涉及 3D 模型构建、投影、清洁电镀(移除物体)和重新投影稳定的图像。我们会将一辆正在行驶的汽车移出一条路径,并将其放到海滩上(*在相机移动的同时*)
3. 在 Nuke 中使用各种技术进行天空替换,并教授如何处理不同的 Nodal Pan 情况
为什么这是正确的课程:
我是一名专业的视觉效果合成师,曾参与过许多大型好莱坞故事片的制作,例如《复仇者联盟:终局之战》或《星球大战:天行者的崛起》。我曾在全球范围内为顶级视觉效果工作室工作,并参与过数千个合成镜头(最高级别)。
到目前为止,我的学生都喜欢我以前的课程,我相信你会从这门课程中获得很多价值。
我已将 3d 合成中最复杂的概念分解为可视化图表,以便您可以比阅读技术论文更快地了解这些概念!
我还能用这些技能做什么?
您将学习的这些技术可以应用于许多场景,以下是一些示例:
更换标志
具有多层的 3D 哑光绘画
用假的替换天空、建筑物或扩展整个环境
跟踪和替换具有所需效果的电视屏幕或电话屏幕
从复杂的移动场景中去除人或物体
创建一个白天到夜晚的场景,并将灯光放入新场景中
改变整个景观的纹理或外观
(示例:普通城市日变成白雪皑皑的风景)
3D 跟踪场景,可以导出到第三方软件,例如 AUTODESK MAYA。这将允许您制作完整的 CGI 场景
在 Nuke 中创建支持粒子的 3d 场景(例如创建下雪场景或下雨场景)
如果您希望成为一名更好的合成师,那么学习这些技术绝对是至关重要的。这是我希望在我职业生涯的早期阶段就上过的课程。
本课程适用于:
初学者学习 Nuke,但已经对软件有基本的了解
想要深入了解 3d 系统的 Nuke 中级用户
Learn 3d VFX Compositing workflows inside of Nuke from a PRO. Projections, 3d camera tracking, cleanplating, and more!
What you’ll learn
Planar Tracking / Cornerpin Techniques / Texture Extraction
3D Compositing Theory (Parallax, Camera Moves, Camera Solves, Triangulation, and MORE.)
Integration Techniques
3d Nodes, and 3d System Concepts
How to troubleshoot a tricky shot
3d Tracking, Solving, Scaling, and Orienting a scene properly.
3d World Building Basics
Projections and projection concepts
Laying out geometry to match a 3d scene
Looking at a scene, and knowing which tool (or tools) can be used in combination to solve it the problem
Requirements
Understand the basics of Nuke interface, and basics of 2d Compositing. (This can be found in my other course on Udemy, NK101)
Must have a PC or Mac that can run Nuke (Most can!)
Description
This is an extensive Nuke Compositing course on 3d workflows inside of Nuke from an Industry Professional with years of Hollywood feature film experience.
You will learn the basics of the Nuke 3d system, up to an intermediate level, starting the most commonly used nodes and ending on advanced projections.
First, what do I need to know entering this course?:
If you already have a basic understanding of Nuke, you’re good to go!
However, if you need to learn the absolute basics you can learn them on my previous course (on Udemy) Introduction to Nuke – NK101.
What will you learn?
3d Compositing Concepts (Camera moves, Parallax, Tracking, Triangulation, Solving Cameras, Orienting a 3d Scene to a real scene)
The basics 3d nodes (Geometry, Cameras, Rendering, Lighting)
How to build 3d scenes
3D Camera Projections
Cleanplating Techniques (Removing objects from the real world, or replacing entire parts of the real world)
Planar Tracking
Extra techniques and tricks along the way
What projects do I get to work on in this course?:
1. A planar track, replacing a side of vehicle, and even faking a reflection, using expressions in Nuke
2. A very in depth project, involving a 3d model construction, projections, cleanplating (removing an object), and re-projecting a stabilized image. We will move a driving car off of a path, and put it onto a beach (*All while the camera is moving*)
3. A sky replacement in Nuke using various techniques, and teaching how to deal with different Nodal Pan situations
Why this is the right course:
I am a professional Visual Effects Compositor who has worked on numerous large scale hollywood feature films, such as Avengers: Endgame, or Star Wars: The Rise of Skywalker. I have moved around the globe working for the top visual effects studios, and I have worked on thousands of composited shots (at the highest level).
So far, my students have loved my previous courses, and I’m sure you will get a lot of value from this course.
I have broken down the most complicated concepts of 3d compositing into visual diagrams, so that you can learn these concepts much faster than by reading technical papers!
What else can I do with these skills?
These techniques you will learn can be applied to MANY scenarios, a few examples below:
Replacing signs
3D Matte paintings with many layers
Replace skies, buildings, or extend an ENTIRE ENVIRONMENT with a fake one
Track and Replace TV screens or phone screens with a desired effect
Remove people or objects from complicated moving scenes
Creating a day to night scene, and putting lights into the new scene
Changing the texture or look of an entire LANDSCAPE
(Example: Normal city day into a snowy covered landscape)
3D Track a scene, which can be exported to a third party software such as AUTODESK MAYA. This will allow you make a full CGI scene
Create a 3d scene that supports particles in Nuke (Such as creating a snowy scene, or rainy scene)
These techniques are absolutely vital to learn if you wish to pursue becoming a better compositors. This is the class I wish I would have had at the early stages of my career.
Who this course is for:
Beginners learning Nuke but with basic understanding of the software already
Intermediate users of Nuke who want to get more into the 3d system
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/21101.html