
UIWS 是虚幻引擎 4 中动态交互式水体的领先解决方案。漂亮的统一交互式流体、交互式焦散照明、碰撞和损坏处理等等!该插件非常易于使用,几乎不需要设置;只需拖放、缩放和播放!
特征:
统一的动态水体系统。
具有焦散反射和折射的实时流体相互作用。
自动与任何对象、网格甚至粒子效果交互。
开箱即
用的碰撞和损坏粒子效果与任何材质
设计师友好配合使用 – 易于设置,对身体比例或数量没有限制。只是美丽的水为您的游戏!
易于在编辑器中或通过蓝图进行定制。
可选择通过蓝图或 C++ 事件对所有系统进行全手动控制并覆盖
水下后期处理
针对各种目标硬件进行了良好优化
新 – 样条河支持与瀑布
新 – 自定义网格表面支持
新 – 物理波纹反射
UIWS is the leading solution for dynamic interactive water bodies in Unreal Engine 4. Beautiful unified interactive fluid, interactive caustic lighting, collision and damage handling and more! The plugin is super easy to use with almost no setup required; Simply drag, drop, scale, and play!
Features:
Unified dynamic water body system.
Real-time fluid interaction with caustic reflection & refraction.
Automatically interacts with any object, mesh, or even particle effect.
Collision and Damage particle effect spawning out of the box
Works with any material
Designer friendly – easy to setup, no restriction on body scale or number. Just beautiful water for your game!
Easy to customize in editor or via blueprint.
Optional full manual control over all system via blueprint or c++ events and overrides
Underwater post processing
Well optimized for a wide range of target hardware
NEW – Spline River Support with falls
NEW – Custom Mesh surface support
NEW – Physical Ripple Reflection
Asset Details:
- Current Version: 4.24-4.25 (1.10.2)
- Category: Unreal Engine Code Plugins
- More Info: https://www.unrealengine.com/marketplace/en-US/product/uiws-unified-interactive-water-system
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/20295.html