Remaking Rocket League in Unreal Engine 5 – Pocket League

Remaking Rocket League in Unreal Engine 5 – Pocket League

了解如何在短时间内获得类似火箭联盟的机制,并创建最接近火箭联盟的游戏。

您将
在短时间内了解Remake Rocket League 的内容。
处理游戏的物理部分。
为汽车创建自定义机制。
学习如何像火箭联盟一样提升和冲刺。
通过 Niagra 系统并创建漂亮的粒子系统。
习惯 UE5 并学习如何在虚幻引擎 5 中创建完整的游戏。

说明
在 UE5 中自行重制火箭联盟….

使用虚幻引擎 5 继续您的游戏开发之旅。

在本课程中,我们将涵盖您需要了解的有关火箭联盟及其机制的所有内容。

我们将共同创建一个简单而有趣的火箭联盟游戏版本,帮助您更好地了解 RL 的机制,更多地了解 UE5,成为更好的游戏开发者,并实现您的第一个 UE5 游戏。

虚幻引擎 5 是目前可用的最好的免费游戏引擎,可用于创建具有惊人图形的三 A 质量游戏。这是由 Epic Games 创建的游戏引擎,他们用它创建了最流行的游戏…… FORTNITE & ROCKET LEAGUE

在本课程中,我们将涵盖:
– 汽车跳跃
– 助推
– 空气翻滚
– 破折号
– 汽车双跳
– Niagara 粒子系统
– 目标系统
– 虚幻引擎 5 中的物理
– 每秒处理帧数
– 伪造物理
……还有很多

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.20 GB | Duration: 4h 21m
Learn how to achieve Rocket League like mechanics and create the nearest Rocket League look a like game in a short time.

What you’ll learn
Remake Rocket League in a short period of time.
Handle physics part of a game.
Create custom mechanics for cars.
Learn how to boost and dash just the way like Rocket League.
Go through Niagra system and create beautiful particle systems.
Get used to UE5 and learn how to create a full game in Unreal Engine 5.

Description
Remake Rocket League on your own in UE5….

Continue your game developing journey with Unreal Engine 5.

In this course we are going to cover everything you need to know about Rocket League and it’s mechanics.

We will create a simple and fun version of Rocket League game together that will help you understand the RL’s mechanics better, have more knowledge about UE5, be a better game developer, and achieve your first UE5 game.

Unreal Engine 5 is the best FREE game engine that is available right now, which can be used to Create Triple-A Quality games with amazing graphics. This is the game engine that is created by Epic Games and they have created the most popular games with it…… FORTNITE & ROCKET LEAGUE

In this course we will cover :
– Car Jumps
– Boosting
– Air roll
– Dashes
– Car double jumps
– Niagara particle systems
– Goal system
– Physics in Unreal Engine 5
– Handling frames per second
– Faking Physics
… Many many more things

This will be a series of courses that will teach you game development from an absolute beginner to a Master.. the levels are

-Absolute Beginner
-Amateur
-Intermediate
-Semi-Professional
-Professional
-Master

This course is for the Amateur and we will continue with other levels after finishing this course.

I will promise to explain every single step that we will take in order to make you get the most out of this course.

Enroll NOW and lets learn Unreal Engine 5 together.

Who this course is for:
Game developers who have at least a basic knowledge of Unreal Engine, if you are new to UE you can take my other course (Unreal Engine 2021 Absolute Beginner Masterclass) then continue with this one.
Rocket League players who love playing the game and want to know more about it.

资源下载此资源仅限VIP下载,请先
本站资源仅限VIP会员下载点击购买VIP会员

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/19390.html

赞 (0)
steven的头像steven
上一篇 2021年9月17日
下一篇 2021年9月17日

相关推荐

发表回复

登录后才能评论
分享本页
返回顶部