
在本游戏设计课程中,我将指导您完成第一人称射击游戏的制作过程!本课程使用虚幻引擎 4 — AAA 游戏开发工作室曾用于制作 Fortnite、Batman Arkham Knight、Borderlands 等游戏引擎!
本课程包含 38 个视频课程,将引导您逐步了解以下主题:
· 如何打造 6 种可自定义的武器(包括手枪、突击步枪、霰弹枪、狙击步枪、榴弹发射器和火箭发射器)
· 如何制作基于命中扫描和弹丸的武器
· 如何为第一人称角色制作动画
· 如何编写复杂的装弹和射击系统
·如何产生动态冲击效果
· 如何根据特定的身体部位伤害敌方角色
· 如何创建可交互的弹药拾取对象
· 如何使用 Widgets 构建玩家 HUD
· 如何为游戏添加逼真的粒子和声音效果
· 以及更多!
凭借您在本课程中获得的知识,您将深入了解第一人称射击游戏机制。这些知识适用于各种类型的游戏,例如抢劫、生存恐怖、军事、科幻等,让您可以在无数个方向上进行这个项目!虽然欢迎任何人参加本课程,但我建议至少有一些编码知识或使用虚幻引擎 4 经验的人学习它。虽然我的课程很全面,但我不会花时间在本课程中解释编码的绝对基础知识和虚幻引擎 4。如果您是新手,我建议您先学习我的第三人称动作冒险游戏课程。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 38 lectures (9h 56m) | Size: 6.43 GB
Learn the fundamental mechanics present in games such as Battlefield, Call of Duty, Destiny, Resident Evil, and more!
What you’ll learn:
How to create a first-person shooter game in Unreal Engine 4
Requirements
Some prior Unreal Engine or scripting experience is recommended
Description
In this game design course, I’ll guide you through the process of making a first-person shooter game! This course uses Unreal Engine 4 — the same game engine AAA games development studios used to make Fortnite, Batman Arkham Knight, Borderlands, and many others!
This class contains 38 video lessons that will walk you step-by-step through the following topics:
· How to create 6 customizable weapons (includes pistol, assault rifle, shotgun, sniper rifle, grenade launcher, and rocket launcher)
· How to make hit scan and projectile based weapons
· How to animate a first-person character
· How to script complex reloading and shooting systems
· How to spawn dynamic impact effects
· How to damage enemy characters based on specific body parts
· How to create interactable ammo pick up objects
· How to construct a player HUD using Widgets
· How to add realistic particle and sound effects to a game
· And much more!
With the knowledge you’ll acquire in this class, you’ll gain an in-depth understanding of first-person shooter mechanics. This knowledge applies to all kinds of genres, such as looter, survival horror, military, sci-fi, and others, allowing you to take this project in an endless number of directions! While anyone is welcome to take this course, I recommend it for those with at least some coding knowledge or experience using Unreal Engine 4. While my lessons are thorough, I do not take the time in this course to explain the absolute basics of coding and Unreal Engine 4. If you are completely new, I recommend you take my course on Third-Person Action Adventure games first.
Who this course is for
Intermediate Unreal Engine students wanting to learn how first-person shooter games are made
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