
了解如何使用 Unity 创建您自己的生产就绪型在线多人回合制纸牌游戏。我们将从基本的多人游戏概念开始,一起创建一个生产就绪的回合制在线扑克游戏,该游戏可以发布到 Google Play 商店和 Apple 应用商店等应用商店。
本课程旨在让每个人都易于理解,唯一需要的是 Unity 和 C# 的基本知识,因为我们将深入研究中级编程概念,当然还有学习创建自己的在线多人游戏的热情.
在课程中,我们将创建一个在线回合制多人扑克游戏,但您学习的网络原则和策略将适用于您希望的任何类型的在线游戏。在课程结束时,我们将创建一个生产就绪的游戏,该游戏已经实施了设计原则来维护我们代码的大型代码库和可读性。
在本课程结束时,您将熟悉:
管理各种类型的网络游戏。
指导复杂游戏的基本多人游戏原则。
跟踪联网玩家和NPC。
创建游戏内聊天系统。
创建排行榜系统。
创建交互式 UI。
对大型代码库实施设计原则。
还有更多的概念……
从今天开始学习,让我帮助我为您的游戏开发之旅做出贡献。
本课程适用于:
有兴趣学习如何制作多人游戏的学生。
想要创建和发布自己的游戏的人。
本课程适用于想要创建自己的多人游戏的中级 Unity 用户。
经验丰富的游戏开发者。
Create online multiplayer games with Unity and C# and How to create Turn Based multiplayer games
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 58 lectures (6h 41m) | Size: 5.74 GB
What you’ll learn:
Learn how to create an online multiplayer game using Unity and C#.
Create simple to complex scripts for multiplayer games using the C#
Gain an understanding of the game development process.
Implement best coding practices for writing maintainable code
Develop strong and transferrable problem solving skills.
Learn the client-server model of making online multiplayer games.
Learn to synchronize game played across various devices
Requirements
Before starting this course you should understand the basics of Unity. Like saving scenes, navigating the interface, create prefabs and add and modify components inside the inspector.
You should have a understanding of the basics of C#, such as creating variables, modifying those and calling functions.
Mac or PC capable of running Unity
A copy of Unity 2019 or newer
Regular internet access for Q&A and community.
Description
Learn how to create your very own production ready, online multiplayer turn based card game using Unity. We’ll be starting from basic multiplayer concepts and creating a production ready turn based online poker game together, which can be published into app stores like Google play store and Apple app store.
This course has been designed to be easily understandable to everyone, only thing which one needs to have is the basic knowledge of Unity and C# as we would be diving into intermediate programming concepts and of course an enthusiasm to learn to create your own online multiplayer games.
In the course we’ll create an online turn based multiplayer poker game but the networking principles and strategies you learn will be applicable to any kind of online game you wish. by the end of the course we would be creating an production ready game having implemented design principles to maintain large codebase and readability of our code.
At the end of this course you will be comfortable with :
Managing networked games of every genre.
Basic multiplayer principles guiding a complex game.
Tracking networked players and NPC.
Creating an in game chat system.
Creating a Leaderboard System.
Create Interactive UI’s.
Implement design principles to large codebases.
and much more concepts…
Start learning today and let me help me contribute to your game development journey.
Who this course is for:
Students interested in learning how to make multiplayer games.
People who want to create and publish their own games.
This course is for intermediate Unity users who want to create their own multiplayer games.
Experienced Game Developers.
Who this course is for
Students interested in learning how to make multiplayer games.
People who want to create and publish their own games.
This course is also for those wanting to dive deep into intermediate coding, and program multiplayer experiences using C#

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/17471.html