
本教程是关于Unreal Engine 3D游戏环境制作核心技能训练视频教程,时长:9小时21分,大小:6.7 GB,MP4高清视频格式,教程使用软件:Unreal Engine,Megascans, Substance Painter, zBrush, Maya, Marmoset Toolbag,附源文件,共37个章节,作者:Rob Aduna,语言:英语字幕。
学习使用高端工具创建专业品质的环境:虚幻引擎、Megascans 和 Substance Painter
您将学到:
– 参考收集和规划
– 布景建模
– 模块化建模以提高效率
– 平铺/重复纹理
– 一对一/独特的纹理
– 场景组装和合成
– 照明
– 虚幻引擎
– Megascans
– Substance Painter
– Maya
要求
– 您必须熟悉视频游戏环境并有兴趣构建自己的美丽场景!尽管本课程更多的是概念性而非技术性,但我们将涉及一些工具和技术,这些工具和技术需要具备 3D 建模软件、纹理应用程序和游戏引擎的一些知识。
– 推荐工具集:Unreal Engine 4、Megascans、Substance Painter、zBrush、Maya、Marmoset Toolbag。(均可免费下载或试用 30 天)。
本课程适用于谁
– 本课程面向希望学习如何创建令人惊叹的环境的初学者 3D 环境艺术家。
Duration 9h 30m MP4
Game Art Basics Create a 3D Environment
Info:
Learn to create a professional quality environment using high end tools: Unreal Engine, Megascans and Substance Painter
What you’ll learn:
– Reference Gathering and Planning
– Set Piece Modeling
– Modular Modeling for Efficiency
– Tiling/Repeating Textures
– One to One/Unique Textures
– Scene Assembly and Composition
– Lighting
– Unreal Engine
– Megascans
– Substance Painter
– Maya
Requirements
– You must be familiar with video game environments and have an interest in building your own beautiful scenes! Although this course will be more conceptual than technical, we will touch on some tools and techniques which require some knowledge of a 3D modeling software, texturing application and a game engine.
– Recommended toolset: Unreal Engine 4, Megascans, Substance Painter, zBrush, Maya, Marmoset Toolbag. (all can be downloaded for free or have 30 day trials).
Who this course is for
– This course is aimed at the beginner 3D Environment Artist who is looking to learn how to create stunning environments.
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