Zaxwerks 3D ProAnimator 8.6.0

Zaxwerks 3D ProAnimator 8.6.0

3D ProAnimator Standalone 专门用于动态图形,因此标题、徽标和其他类型的动画比其他 3D 程序的创建速度更快。由于它没有那么复杂,该软件也更容易学习和更快地使用。如果您想制作角色动画或项目,您将在几天或几周内处理单镜头,这不是获得的程序。但是如果您想为您的视频项目添加高质量的 3D 标题和徽标动画,并且您的时间有限,那么 ProAnimator 是市场上的最佳选择。它功能强大、灵活而且速度非常快。


实时 3D 渲染 现在
男孩不是一个过度使用的流行词!因此,让我们在“实时”周围加上一些引号,并告诉您这到底意味着什么。Zaxwerks 开发了一种新的渲染引擎,称为 Reactor 渲染系统。它是一个混合 GPU/CPU 系统,将进行 GL 渲染和光线追踪。它使用渲染技术的最新进展,为您提供非常快的高质量最终渲染。实际上,“相当快”并不公平。我们的用户说“难以置信的快”更接近事实。

具有景深的实时相机对焦
如果您追求图像的美感,那么能够控制相机的焦距就非常重要。3D ProAnimator 8 可让您设置焦点所在,然后将焦距作为动画值移动。这使您能够突出显示一个主题,将注意力集中在重要的部分,然后更改焦点以突出显示另一个主题。这是为特殊场合保留的真正电影外观。最好的部分是它几乎不需要额外的渲染时间。因此,当我们说实时时,我们是认真的。

实例化(自动对象复制)
3D ProAnimator 8 中的第三大新功能称为“实例化”。简单来说,实例化就是对象复制。然而,它以令人难以置信的速度复制对象,并且可以轻松地使用数百甚至数千个对象填充场景,并且仍然保持良好和快速的渲染速度。您可以实例化由一件构成的对象,例如心形或星星。您可以实例化由多个部分组成的对象,例如房屋或汽车。您可以实例化文字或徽标,甚至可以将所有这些类型的对象混合在一起!有很多创造性的用途,所以观看视频并了解实例化的力量。

对象分布
3D ProAnimator 8 中的第四大新功能可以从小事中创造大事。对象分布一直是 3D ProAnimator 的一部分,但在版本 8 中,我们让它变得更加灵活和强大。我们添加了许多新的分布样式,可以轻松创建由其他对象组成的环境、背景和对象。

基于
图像的照明基于图像的照明,简称 IBL,是一种仅使用图片即可照亮整个场景的方法!你没看错。要获得完全逼真的照明,您所需要做的就是选择一张环境图片,而 3D ProAnimator 8 会为您完成其余的工作!无需成为照明专家。

实时环境遮挡
3D ProAnimator 8 中的第六大新功能可以称为现实功能。正式名称是 Ambient Occlusion,但您可以将其视为角落变暗。此功能以某种方式使 3D 对象的角落和缝隙变暗,从而产生反射照明效果,但不会产生巨大的渲染影响。它使您的对象看起来更加逼真,幸运的是我们找到了如何在生产中以实时速度添加环境光遮蔽。没有更多借口让您的作品看起来不现实。

程序随机化
现实世界中没有什么是完全完美的。不幸的是,计算机世界中的大多数事物都是完美的。所以你必须花额外的时间来让事情变得不完美。这就是我们新的随机化特性的用武之地。随机化与实例化和分布特性密切相关。实例化创建了数百个对象,分布将它们排列成形状和图案,但是当图案有点太规则时会发生什么?您将它们随机化!

法线贴图
3D ProAnimator一贯支持凹凸贴图,让您的纹理逼真的碰撞和凹痕。但是,现在是将凹凸贴图提升到一个新水平的时候了。向法线贴图问好。你见过那些看起来有点滑稽的蓝色和粉红色图片吗?好吧,这些是法线贴图,它们将使您的纹理看起来非常逼真!

Windows x64 | Languages: English | Standalone and Plug-in for After Effects | File Size: 328.39 MB

3D ProAnimator Standalone is specialized for Motion Graphics, so titles, logos and other types of animation are faster to create than other 3D programs. Since it’s not as complicated, the software is also easier to learn and faster to use. This is not the program to get if you want to do character animations or projects where you will be working on single shots for days or weeks. But if you want to add high quality 3D title and logo animations to your video projects, and you have a limited amount of time to do it, then ProAnimator is the best choice on the market. It’s powerful, it’s flexible and it’s really really fast.


REAL-TIME 3D RENDERING
Boy isn’t that an over-used buzzword these days! So let’s put some quotes around “real-time” and tell you what this really means. Zaxwerks has developed a new rendering engine called the Reactor Rendering System. It is a hybrid GPU/CPU system that will do GL rendering and Ray Tracing. It uses the latest advances in rendering technology to give you high quality final rendering pretty darned fast. Actually, “pretty fast” doesn’t do it justice. Our users say “incredi-freakin-ly fast” is closer to the truth.

REAL-TIME CAMERA FOCUS WITH DEPTH OF FIELD
If the beauty of an image is your thing then being able to control the focus of the camera is huge. 3D ProAnimator 8 lets you set what’s in focus and then move the focus distance as an animated value. This gives you the ability to highlight a subject, focusing attention on the part that matters, then change the focus to highlight another subject. It’s a truly cinematic look reserved for special occasions. The best part is that it takes little additional rendering time. So when we say real-time we really mean it.

INSTANCING (AUTOMATIC OBJECT DUPLICATION)
The third big new feature in 3D ProAnimator 8 is called “instancing”. Instancing, in simplest terms, is object duplication. However it duplicates objects in a way that’s incredibly fast, and makes it easy to populate a scene with hundreds or even thousands of objects and still keep the rendering speed nice and fast. You can instance objects made of one piece, like hearts or stars. You can instance objects made of multiple pieces, like houses or cars. You can instance words or logos and you can even mix all of these kinds of objects together! There are lots of creative uses, so watch the video and see the power of instancing in action.

OBJECT DISTRIBUTION
The fourth big new feature in 3D ProAnimator 8 creates big things out of small ones. Object distribution has always been a part of 3D ProAnimator but in version 8 we’ve made it much more flexible and powerful. We’ve added many new distribution styles which make it easy to create environments, backgrounds and objects made up of other objects.

IMAGE-BASED LIGHTING
Image-Based Lighting, or IBL for short, is a way of lighting your entire scene by using nothing but a picture! You read that right. All you need to do to get completely realistic lighting is to choose a picture of the environment and 3D ProAnimator 8 takes care of the rest for you! There’s no need to be a lighting expert.

REAL-TIME AMBIENT OCCLUSION
The sixth big new feature in 3D ProAnimator 8 could be called the reality feature. The formal name is Ambient Occlusion but you can think of it as corner darkening. This feature darkens the corners and crevices of 3D objects in a way that gives the effect of bounce lighting but without the enormous rendering hit. It makes your objects look much more realistic, and thankfully we figured out how to add Ambient Occlusion in production at real-time speeds. There is no more excuse for your work to not look realistic.

PROCEDURAL RANDOMIZATION
Nothing in the real world is totally perfect. Unfortunately most things in the computer world are perfect. So you have to take extra time to make things un-perfect. That’s where our new randomization features come in. Randomization works hand in hand with the instancing and distribution features. Instancing creates hundreds of objects and distribution arranges them into shapes and patterns but what happens when the patterns are a little too regular? You randomize them!

NORMAL MAPPING
3D ProAnimator has always supported bump maps to give your textures realistic bumps and dents. However, it’s now time to take Bump maps to the next level. Say hello to Normal Maps. Have you seen those blue and pink pictures that look kind of funny? Well those are Normal Maps and they will make your textures look ultra realistic!

System Requirements:
– Windows 7, Windows 8, or Windows 10 (64-bit)
– Host: Adobe After Effects CC 2017 and higher

ProAnimator Plug-in for After Effects:
– This plug-in only works in Adobe After Effects.
– It is not compatible with any other host.

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