Hard Surface Design with Alex Senechal

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在本课程中,学生将学习并遵循 Alex Senechal 的工作流程。收集参考拼贴画后,学生将从大型表格开始建立主要形状。然后,他们将分解形式并努力实现最终的雕刻分辨率。最后,您将使用 Keyshot 和 Photoshop 来纹理和渲染您的概念。

在本课程中,您将向自由概念设计师 Alex Senechal 学习设计硬表面的艺术。

该硬表面设计课程将包括十个按需课程和演示模块。

您将可以即时访问所有培训,并可以按照自己的节奏和日程安排完成课程。您还可以从任何地方下载讲座和观看,而无需连接到 Internet。

Vertexschool

Duration: 92 hours | 10 MODULES | On Demand | Video: 1920×1080, 48kHz | 24 GB
Genre: eLearning | Language: English | Skill Level: Intermediate

In this course you’ll learn the art of designing hard surfaces from freelance concept designer Alex Senechal.

This Hard Surface Design course will consist of ten modules of on-demand lessons and demonstrations.

You’ll get instant access to all training and have the luxury of moving through the course at your own pace and on your own schedule. You can also download lectures and watch from anywhere without being tethered to the Internet.

WHAT YOU’LL LEARN:
In this course, students will learn and follow Alex Senechal’s workflow. After gathering a reference collage, students will start with large forms to establish primary shapes. Then, they will break down forms and work towards a final sculpt resolution. At the end, you will use Keyshot and Photoshop to texture and render your concept.

By the end of the course, you’ll:

Know the importance of references and what to look for when creating a collage.

Know how to texture using Keyshot and Photoshop.

Understand how to use primitive shapes to establish a design for your weapon.

Have sculpted and designed your own weapon.

CURRICULUM

Our Industry-Standard curriculum is built together with today’s best artists to bring you the highest quality training possible. Achieve your dreams today.

WEEK 1

Concept
Basic design vocabulary
Design theory in everyday things
How to apply ideas

WEEK 2

Silhouette
Essentials of modelling workflow
Begin blockout
Create primary forms and important structures

WEEK 3

Form
Refine design
Focus on smaller forms and subtleties
Poly modelling essentials (edge flow, detailing)

WEEK 4

Function
Refine design
Functionality
Believability

WEEK 5

Reviews
Progress check
Assessment
Review materials

WEEK 6

Texturing
Texturing
Rendering
Establish final output shots

WEEK 7

Final Texturing
How to light
Best lighting practices
Polish techniques

WEEK 8

Marketing
Present work
Market yourself
The profession

WEEK 9 & 10

Capstone Project
Q&A
Final thoughts
Review

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