CGMA – Intro to Maya

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为期10周的入门课程,使用Maya进行建模、动画制作、纹理、渲染等。

了解Maya的基本原理

向学生介绍Maya界面和原理,以及3D建模、纹理、照明、渲染和动画。讲座涵盖了这些工具在VFX、游戏和动画行业中的应用。学生将在整个课程中参与多个项目。

CGMA – Intro to Maya

Info:
A 10-week introductory course using Maya to model, animate, texture, render, and more.

Understand the fundamentals of Maya

Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course.

Week 1 | The Maya Interface
Week 2 | Modeling Approaches
Week 3 | Modeling Best Practice
Week 4 | Preparation for Materials
Week 5 | Materials
Week 6 | Lighting & Rendering
Week 7 | Rigging
Week 8 | Animation
Week 9 | FX (Effects)
Week 10 | Motion Graphics

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/11446.html

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