Unreal Engine Blueprint Developer – Learn Visual Scripting

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这是Complete Unreal C ++ Developer的伙伴课程,其中一个网络上最受欢迎的虚幻课程。

在本课程中,我们重点介绍如何使用虚幻引擎4及其强大的可视编码系统Blueprints编写游戏,而无需编写传统代码。我们将以初学者的速度开始本课程,因此您不需要任何有关虚幻引擎4或游戏开发的经验或知识。

在本课程的第一部分中,您将从没有安装虚幻引擎的地方开始制作自己的第一款游戏:Marble Run!实际上,一旦您变得更加自信,就可以在不到15分钟的时间内制作Marble Run游戏!这就是多么容易和强大的虚幻蓝图。

在课程的第二部分中,您将构建另一个游戏,水晶洞穴。您将通过编辑几何图形并使用虚幻引擎强大的照明系统来开发自己的关卡。您将使用通过蓝图对自己进行充分编码的演员来填充关卡,例如:皮卡,大炮,弹丸等!

此外,我们计划增加第三部分,内容涉及角色,人形装备,武器拾取器等等。这将在2019年5月开始出现,并且将在一周左右的一段视频中缓慢到达,直到完成为止。

在本课程结束时,您将掌握使用虚幻引擎4创建自己的游戏的基本技能。

Unreal Engine Blueprint Developer – Learn Visual Scripting

Created in collaboration with Epic Games. Code your first game in 100 minutes with purely visual scripting.

What you’ll learn
Create simple complete games to share with friends.
Develop using the Unreal Engine 4 editor.
Learn to program using Blueprints, without needing to write code.
Create and package playable game projects.
Model basic levels in BSP.
Understand how to use the Unreal Editor interface.

Requirements
64-bit PC capable of running Unreal 4
Or a Mac capable of running Unreal 4 (must support Metal)
About 15GB of free disc space
At least 8GB of RAM is recommended
Description
This is the partner course to the Complete Unreal C++ Developer, one of the most popular Unreal courses on the web.

In this course we focus on how to make games without writing traditional code by using Unreal Engine 4 and it’s powerful visual coding system known as Blueprints. We will be starting this course off at a beginners pace so you will need no prior experience or knowledge of Unreal Engine 4 or game development.

In the first section of this course you will have gone from not even having Unreal installed to making your first game: Marble Run! In fact, once you become more confident, you would be able to make Marble Run game in less that 15 minutes! That’s how easy and powerful Unreal Blueprint can be.

In the second section of the course you will be building another game, Crystal Cavern. You will be developing your own levels by editing geometry and using Unreal’s powerful lighting system. You will be populating your levels with actors that you have fully coded yourself through blueprints such as: pickups, cannons, projectiles & more!

Furthermore we plan to add a third section covering characters, humanoid rigging, weapon pickups and more. This will start appearing in May 2019, and will arrive slowly at around a video a week until done.

By the end of this course you will have developed the fundamental skills to create your own games with Unreal Engine 4.

You will have access to our world-class community forum where you can discuss topics on a course-wide basis, or down to the individual video. Our discussion forum will help you learn and share ideas with other students.

For each game project in the course, you will be:

Guided through to build the entire game yourself.

Shown all the Unreal and Blueprint features required.

Challenged to apply, and re-apply your knowledge regularly.

Prefer to focus on C++? Check-out our Unreal Engine C++ Developer course. All our courses cover different projects, and work together perfectly.

You will get full lifetime access for a single one-off fee. Not only that, but you will also receive all the updates and patches we make to the videos.

We constantly improve our courses in response to user feedback.

Who this course is for:
Complete beginners with no prior experience.
Individuals who want to develop games but not write code.
Developers who want to learn how to use the Unreal Engine.
Students who have tried coding before but couldn’t make progress.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/11353.html

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