Designing game characters for 2D & 3D with Blender & Godot

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如果您是一名游戏设计师或开发人员,对创建自己的 2D 游戏动画精灵或 3D 游戏模型感兴趣,那么本课程适合您。

本课程侧重于创建具有自己动画的 3D 模型,您可以在 2D 和 3D 环境中使用这些动画。

为此,我们将使用 Blender 作为 3D 编辑器,使用 Godot 作为游戏引擎,我们将在其中测试资源。

在 Blender 中,我们将创建两个模型。两种模型都将具有 cel 阴影效果,使它们看起来像 2D 图像。

两个模型都将具有一个动画,该动画将被渲染以用作精灵。此外,我们将导出 3D 模型,以便在外部应用程序中使用。

在 GODOT 中,我们将导入我们创建的资源并在 2D 和 3D 环境中配置它们。

在本课程中,您将学习

使用 Blender 设计 3D 角色

创建 cel 阴影效果

渲染图像以用作动画精灵

将模型导出为 glTF

使用着色器编辑器创建 cel 着色效果

使用动作编辑器创建非线性动画

本课程可能对您很有吸引力,因为它可以帮助您创建一些可用于 2D 或 3D 视频游戏的基本角色模型,然后您可以在您的个人项目中进行更详细的自定义。

此外,您将可以访问课程期间创建的内容。

我希望您发现这些内容很有用,并且您可以将其应用到您的个人项目中。

享受快乐和快乐的学习。

本课程面向
希望使用 Blender 创建 2D 和 3D 资源的设计师和游戏开发人员

Published 08/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 88 lectures (6h 32m) | Size: 4.5 GB

Step by step game characters design with Blender & Godot

What you’ll learn
Designing 3D characters with Blender
Create a cel shading effect
Render images to be used as animated sprite
Export model as glTF
Use shader editor to create cel shading effect
Use the action editor to create non linear animations

Requirements
Blender 3.x installed
Godot 3.x installed
Mouse and Keyboard (preferable with numeric keypad)
Basic knowledge of Blender and Godot

Description
Hello and welcome.

If you are a game designer or developer who is interested in creating your own animated sprites for 2D games or models for 3D games, this course is for you.

This course focuses on the creation of 3D models with their own animations that you can use in both 2D and 3D environments.

For this, we will use Blender as a 3D editor and Godot as a game engine where we will test the resources.

In Blender, we will create two models. Both models will have a cel shading effect that will make them look like a 2D image.

Both models will have an animation that will be rendered to be used as sprites. In addition, we will export the 3D model so that it can be used in external applications.

In GODOT, we will import the resources we have created and configure them in a 2D and 3D environment.

In this course you will learn

Designing 3D characters with Blender

Create a cel shading effect

Render images to be used as animated sprite

Export model as glTF

Use shader editor to create cel shading effect

Use the action editor to create non linear animations

This course may be attractive to you because it can help you to create some basic character models that can be used in a 2D or 3D video game that you can then customize in more detail in your personal projects.

In addition, you will have access to the content created during the course.

I hope you find the content useful and that you can apply it to your personal projects.

Have fun and happy learning.

Who this course is for
Designers and Game developers that want to create their how 2D and 3D resources with Blender

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/36381.html

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