
Clarisse BUiLDER是一个非常强大的基于节点的解决方案,用于可伸缩的交互式场景组合,lookdev,照明,渲染和预压缩–是为高端,成熟的工作室开发的。
Clarisse BUiLDER经过四年的研发,是一种全新的解决方案,可以应对当今高端VFX和动画工作室的复杂挑战。为此,它引入了基于节点的程序渲染工作流,该工作流允许艺术家对包含成千上万个多边形的高度复杂的构造进行宏观和微观管理。他们可以在项目级别执行此操作,也可以向外缩放以在镜头或图层级别进行彻底更改,所有这些都可以在一个视口中以交互方式可视化预先填充的最终渲染。
在最终的拍摄环境中,艺术家被赋予了在装配和资产级别进行深度编辑的权力。这意味着缩短了世界一级工作室的迭代周期,降低了预算并提高了创造力。
File size: 482 MB
Clarisse BUiLDER is an extremely powerful node-based solution for scalable and interactive scene assembly, lookdev, lighting, rendering and pre-comp – developed for high end, established studios.
Created over four years of R&D, Clarisse BUiLDER is a brand new solution that addresses the complex challenges of today’s high-end VFX and animation studios. It does this by introducing a node-based procedural rendering workflow that allows artists to both macro and micro-manage highly complex constructs containing bazillions of polygons. They can do this at the item level or scale outwards to make sweeping changes at the shot or layer level, all in one viewport that interactively visualizes pre-comped final renders.
Artists are given the power to make deep edits at both the assembly and asset level within a final shot context. That means reduced iteration cycles, lower budgets, and more creativity at the world’s tier-one studios.
Discover a revolutionary pipeline that will change your workflow forever. Meet Clarisse BUiLDER.
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