
HUD设计不仅涉及在屏幕上添加一些随机形状。每条线和点后面都有一个故事和适当的思考过程,从而形成了HUD。在本章中,我将引导您从头到尾设计HUD的整个过程。
在思考过程和故事之后,我们将牢记After Effects中的思考过程和动画来开始在Illustrator中构建HUD资产。我们还将学习Illustrator和After Effects之间的工作流程。
在Illustrator中的设计阶段之后,我们将把Illustrator HUD素材资源转移到After Effects中,并对每个图层进行专业动画处理。
最后,我们将添加摄像机,景深,噪点和网格以进行最终演示。
课程结束后,您将能够为视频游戏,界面,电影,预告片,纪录片,促销和市场营销视频创建HUD设计,此精心设计的HUD课程附带了创建逼真和动态仪表盘,数据显示和信息图表所需的全部内容。
HUD design is not just about adding some random shapes to the screen. There is a story and a proper thought process behind each line and dot that creates a HUD. In this chapter, I will walk you through the whole process of designing a HUD from scratch to the end.
After the thought process and story, we will begin building the HUD Assets in Illustrator by keeping in mind the thought process and animation in After Effects. We will also learn the workflow between Illustrator and After Effects.
After Design phase in Illustrator, we will transfer the Illustrator HUD assets into After Effects and animate each and every layer professionally.
In the End we will add camera, depth of field, noise and Grid for final presentation.
After the course you will be able to create HUD Designs for video games, Interface, movies, trailers, documentaries, promo and marketing videos, this meticulously designed HUD Course comes with all you need to create realistic and dynamic dashboards, data displays and infographics.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/8246.html