Start to finish – Creating a complete game using Unity3D

Start to finish – Creating a complete game using Unity3D

在本课程中,我们将从头到尾创建一个名为“ Whack a Zombie”的2D游戏。在该项目的过程中,我们将学习如何设置项目并使用C#在Visual Studios中编写所有游戏机制和交互代码,并且还将在项目上添加一些额外的修饰来完成该项目。在项目结束时,您将对使用Unity游戏引擎开发游戏的基础知识有透彻的了解。

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: aac, 44100 Hz
Language: English | VTT | Size: 1.32 GB | Duration: 3.5 hours

What you’ll learn
Learn to think like game developers.
Create a complete game start to finish.
Become familiar with the Unity editor.
Learn to create in game behavior using C# scripts.
Learning how to work with Unity’s UI system.
Learn how to build cross scene audio.

Requirements
Eagerness to learn and create games!
Mac or PC capable of running Unity Game Engine.
A running version of Unity Game Engine.
Description
In this course we will create a 2D game called “Whack a Zombie” from start to finish. During the course of this project we will learn how to set up the project and code all the game mechanics and interactions in Visual Studios using C# and we will finish the project with adding some additional polish to it also. By the end of the project you will have a thorough understanding of the fundamentals of developing games using the Unity game engine.

Who this course is for:
Beginner game developers who are interested in game programming.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/7466.html

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