ArtStation – Creating Fabric Materials in Substance Designer

ArtStation – Creating Fabric Materials in Substance Designer

创造令人信服的织物材料始终是一项挑战,而这也是 Alex Beddows 长期以来一直在解决的问题。在本教程中,Alex 将演示如何在 Blender 中创建基本形状,然后浏览他的图表并解释他为实现最终结果所采取的步骤。

无论您是经验丰富的艺术家、学生、业余爱好者还是刚刚起步的人,都可以阅读本教程并学习基本的工作流程,让您工作得更快、更高效。今天为您的创意思维加油。

艺术家

Alex Beddows 是 Counterplay Games 的高级环境艺术家、Artstation 的 Artstation 学习经理和 GDD 播客的主持人。Alex 拥有在 AAA 和独立开发团队工作的经验,并且非常专注于创建环境和材料。当近距离观察时,他创造出令人信服的织物材料的能力使他非常适合为您提供本教程。

水平:中级

这不是对任何软件包的介绍。用户应熟悉上述软件。

软件:Substance Designer、Blender、Zbrush。

ArtStation – Creating Fabric Materials in Substance Designer with Alex Beddows

Creating convincing fabric materials is always a challenge and it’s one that Alex Beddows has been tackling for quite some time now. In this tutorial Alex, will demonstrate how to create your base shape in Blender and then go through his graph and explain the steps he took to achieve the final result.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

The Artist

Alex Beddows is a Senior Environment Artist at Counterplay Games, Artstation Learning Manager at Artstation and Host of the GDD Podcast. Alex has experience working in both AAA and Indie development teams and has a strong focus on creating environments as well as materials. His ability to create convincing fabric materials when viewed up close makes him well suited in delivering you this tutorial.

Contents

• 52 Minutes

• 1080p Resolution

• Source Files

Software Used

• Substance Designer

• Blender

• Zbrush

Level

• Intermediate

This is not an introduction to any software package. Users are expected to be familiar with the software above.

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