Blender Addons – Graswald and Cuber

Blender Addons – Graswald and Cuber

格拉斯瓦尔德(Graswald)是专业的高质量资产包,其中包含不同种类的杂草,草和苔藓以及各种杂物,并包装在功能强大的附件中,可以实现令人难以置信的定制。

获取您需要的详细信息!

参照实际工厂的结构细节,对每项资产进行了仔细的建模。使用Graswald,您将获得具有可见杂草花的可见光逼真的草,从而获得令人惊叹的细节,甚至在特写镜头和微距拍摄时也能保持。

Cuber附加组件

Cuber是为在Blender的编辑模式下快速直观地使用相交(布尔/刀)功能而开发的。这使希望在其多边形建模中发挥作用的美术人员,无论是使用贴面还是非贴面,在创建形状时都具有更大的自由度和控制力。通过创建在工作网格中使用的唯一斜角权重值的列表,Cuber可以轻松管理分配给工作网格边缘的斜角效果,该功能以及与斜角修改器参数实时关联的斜角权重滑块功能设置和捕获锐利功能以快速选择锐利边缘,可在创建高分辨率硬表面资产时为您提供更好的工作流程。这也使您可以将高分辨率斜面段烘焙到网格的低分辨率版本,而较少的斜面段可保持边缘的圆度,从而加快渲染速度。

Blender Addons – Graswald and Cuber

Info:

Graswald

This was purchased from gumroad.com The 2 archives are the actual downloads from the site…nothing was repacked. Added a folder with information about the plugin.

Graswald is a professional high-quality asset pack containing different species of weeds, grass, and moss as well as various kinds of debris, packed in a powerful add-on that allows incredible customization.

Get the Detail you need!

Every single asset was carefully modeled with reference to the structural details of the real plant. With Graswald, you’ll get photoreal grass with visible nodes, sheaths, and collars or weed flowers with visible ligules and stigmata, allowing stunning detail that even holds up in close-up situations and micro shots.

Cuber Add-on

Cuber is developed for a fast and intuitive use of the intersect (boolean/knife) feature in Blender’s edit mode. This gives artists looking to give their poly modeling a boost whether they’re using subd or non-subd surfaces more freedom and control in creating shapes. By creating a list of unique bevel weight values used in the work mesh Cuber lets you easily manage the bevel effects assigned to the edges of the work mesh, this along with the bevel weight slider function which operate in real time tied to a bevel modifier parameter setup and the capture sharp feature to quickly select the sharp edges gives you a better workflow when creating high resolution hard surface assets. This also lets you bake hi-re bevel segments to low res versions of the mesh with fewer bevel segments maintaining the roundness of the edges for faster renders.

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