
Blender 3D模型是在3D中创建的所有内容的中心,因此正确创建它们很重要。拓扑是指网格的顶点,边和面如何组合以形成形状,而良好的拓扑将以最实际的方式使用这些组件。在此Blender初学者培训课程中,您将学习大量的网格编辑和选择工具,以及如何使用它们创建良好的拓扑。在完成这些教程之后,您应该能够在遵循了这套Blender建模教程之后,对自己设定的任何内容进行建模。
Duration 9h Project Files Included MP4
Title: CGCookie – Blender Mesh Modeling Bootcamp
Info:
Blender 3D models are the center of everything created in 3D, so they’re important to create properly. Topology is how a mesh’s vertices, edges, and faces combine to form shapes, and good topology uses those components in the most practical way possible. In this beginner Blender training course, you’ll learn a slew of mesh editing and selection tools, as well as how to use them to create good topology. By the end of these tutorials, you should be able to model anything that you set your mind to after following this set of Blender modeling tutorials.
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