在 Blender 中雕刻生物,从 2D 草图到 3D 建模、UV 展开、雕刻、纹理到修饰
您将学到什么
Blender 基础知识和导航
在 Blender 中雕刻
Blender 中的 UV 展开和纹理绘制
在 Blender 中摆姿势和修饰
要求
关于 Blender 的一些知识
描述
欢迎来到 SA 的解剖学 Blender 生物课程。正常速度 15 小时!包含仅用于教育目的的免费 Blender 项目文件。请从 SA Anatomy 购买商业使用许可证优势:完成本课程后,您将能够从头到尾在 Blender 中雕刻逼真的生物。您将有信心以比以前更高的精度为任何其他生物建模。我将学到什么:建模雕刻快速重新拓扑 UV 展开摆姿势纹理修饰毛发(奖励讲座)Lookdev 课程项目:我们将首先在 Photoshop 中快速绘制生物设计的草图。为我们的雕刻雕刻一个基本基础,然后我们将雕刻所有形状。然后,我们将继续重新拓扑,然后使用收缩包装将所有细节重新投影到基础网格上。然后,我们将为生物添加纹理和姿势,并从修饰和精细细节开始。然后,我们将设置场景进行渲染,然后使用 photoshop 进行颜色分级。这门课程适合我吗:我为初学者和中级 3D 艺术家设计了这门课程,他们想要在 Blender 中雕刻逼真的生物,但他们很挣扎,因为他们找不到循序渐进、没有快进、没有跳过的教程,而且教程来自多年来一直从事这项工作的人体和动物解剖艺术家。谁不是理想的学生:这门课程不是为绝对的初学者 Blender 用户设计的。我应该了解或具备哪些课程知识:我希望您具有某种基本的 Blender 和 Photoshop 经验。您应该在计算机上安装 Blender 3.3 和 Photoshop。
Published 6/2025
Created by Adrain Krokodil
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 61 Lectures ( 14h 7m ) | Size: 14 GB
Sculpting creatures in Blender from 2d sketch to 3d Modelling, UV Unwrapping, Sculpting, Texturing to Grooming
What you’ll learn
Blender Basics and navigation
Sculpting in Blender
UV Unwrapping & Texture painting in Blender
Posing and grooming in Blender
Requirements
A little knowledge how navigate around Blender
Description
Welcome To SA’s Anatomy Blender Creature Course. 15Hours at normal speed!Including Free Blender Project File For Education purposes only. Please buy the license for commercial use from SA AnatomyBENEFITS : By the end of this course, you’ll be able to sculpt realistic creatures in Blender from start to finish.You’ll have the confidence to model any other creatures with better accuracy than before.WHAT WILL I LEARN:ModellingSculptingQuick RetopologyUV unwrapPosingTexturingGroom Fur (Bonus Lectures)LookdevCOURSE PROJECTS:We’ll start by drawing a quick sketch in Photoshop of our creature design. Sculpt a basic base for our sculpt, then we’ll sculpt all the forms. We’ll then proceed with retopology then reproject all the details on our basemesh using shrinkwrap. We’ll then texture and pose our creature and start with our groom and fine details. We’ll then set up our scene for rendering then use photoshop for color grading.IS THIS COURSE RIGHT FOR ME: I have designed this course for beginner & intermediate 3D artists, who want to sculpt realistic creatures in Blender but they struggle because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a human & animal anatomy artist who’s been doing this for years.WHO IS NOT THE IDEAL STUDENT:This course is not designed for absolute beginner Blender users.WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:I expect you to have some sort of basic Blender & Photoshop experience.You should have Blender 3.3 & Photoshop installed on your computer.
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