Make A Multi-Platform Action 2D Space Shooter |Cocos Creator

构建一款可部署为安卓游戏、Facebook Instant Games、网页游戏、Windows 或 Mac 平台的 2D 太空射击游戏

学习内容
如何创建一款动作类 2D 太空射击游戏
如何在 2D 游戏中使用触控和键盘输入
生成具有生命、动作并会反击的敌人
Cocos Creator 中的简单物理和碰撞检测
Cocos Creator 中的脚本编写
发布到 Windows 或 Mac、安卓、Facebook Instant Games、网页移动端和网页桌面平台所需的条件

要求
能够适应您所需的平台,无论是 Windows 还是 Macintosh,例如安装软件等
具备一些基本脚本或编程知识的学生将更快地完成课程
渴望学习 2D 游戏开发

描述
本课程将使用完全免费的 Cocos Creator 引擎创建一款 2D 太空射击游戏,并使用碰撞检测和其他 2D 游戏功能。在本课程中,你将学习制作一款支持键盘和触控输入的多平台游戏,使其能够在桌面和移动平台上畅玩。课程将讲解如何将游戏部署为网页游戏和 Facebook Instant Game,以及如何编译 Android 游戏开发以及在 Windows 或 Mac 平台上构建游戏。在课程中,我们将讲解使用 Cocos Creator 进行 2D 游戏开发的基础知识,并讲解网页游戏的设计。课程脚本将以 TypeScript 文件编写,但也可用于 JavaScript 游戏开发。本课程适合所有对创建可部署到多平台的 2D 太空射击游戏感兴趣的人士,以及希望运用自身技能制作游戏的 JavaScript、TypeScript 或网页开发者。即使你不是 JavaScript 或 TypeScript 开发者,也只需具备一些编程知识即可完成本课程。

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English (US) | Size: 1.25 GB | Duration: 3h 30m

Build a 2D space shooter game that can be deployed as an android game, Facebook instant game, web game, Windows or Mac

What you’ll learn
How to Create an action 2D Space Shooter Game
How to use Touch and Keyboard Input for 2D games
Spawning Enemies that have life, actions and shoot back at you
Simple physics and Collision Detection in Cocos Creator
Scripting in Cocos Creator
What is needed to publish to Windows or Mac, Android, Facebook Instant Games, Web Mobile and Web Desktop platforms

Requirements
Be able to work around your desired platform whether Windows or Macintosh i.e. installing software etc
Students with some basic scripting or programming knowledge will get through the course faster
An eagerness to learn 2D Game Development

Description
The course will be using the completely free Cocos Creator Engine to create a 2D space shooter game that will be using Collision Detection and other 2D game features. In the course, you will be making a multi-platform game that supports keyboard and touch input so that it can play on desktop and mobile platforms. The course will show what is needed to deploy the game as a web game, a Facebook Instant Game, what is needed to compile for Android Game Development as well as building for Windows or Mac. We will cover some 2D Game Development Fundamentals with Cocos Creator in the process while covering web game design. The course will be scripted in typescript files but can be used for JavaScript Game Development. This course is for anyone interested in creating a 2D space shooter game that can be deployed to multiple platforms as well as JavaScript,Typescript or web developers who want to make games using their skills. Even if you are not a JavaScript or Typescript developer, some programming knowledge is all that is required to get through this course.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/53895.html

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