Blender Mastery – 1950s City & Car Animation Workshop

欢迎来到我的 Blender 大师课程。我是 Šime Bugarija,在本教程中,我将指导您创建令人惊叹的渲染图和动画,带您回到 50 年前。

本课程分为两个主要部分,我们将创建两个不同的场景,分别以街道和汽车为主题。第一个场景是一个更快速、更灵活的项目,我们不会严格遵循参考图。我将使用各种资源,其中一些是预制的,另一些是从互联网上获取的,以帮助我们快速完成最终结果——只需大约一小时。

本教程的第二部分是一个详细的分步演示,我们将严格遵循一张参考照片。我将向您展示如何以这张照片为指导,并结合其纹理来加快制作速度,最终获得更逼真、更逼真的动画。

在整个课程中,我将分享我使用 Blender 五年多来积累的工作流程。我们将涵盖建模、纹理、光照、构图和后期处理等基本技巧。我还将向您展示如何有效地使用参考照片创建 3D 模型,以及如何将它们应用为纹理。

此外,我们还将探索各种 Blender 修改器、摄影技巧、色彩校正以及 Blender 合成器的使用。

作为奖励,我附上了最终的 .blend 文件和我们将在整个教程中使用的两个资源包。

加入我这门近 3 小时的综合课程,我很高兴能与大家分享我多年来在 Blender 中掌握的技能和技巧。

Welcome to my Blender Master Course. I’m Šime Bugarija, and in this tutorial, I’ll guide you through creating stunning renders and animations that transport us back 50 years in time.

This course is divided into two main parts, where we will create two distinct scenes featuring a street and a car. The first scene is a quicker, more flexible project, where we won’t adhere too strictly to a reference image. I’ll be using a variety of assets, some pre-made and others sourced from the Internet, to help us achieve the final result swiftly—in just about one hour.

The second part of the tutorial is a detailed, step-by-step walkthrough in which we will closely follow a reference photo. I’ll show you how to use this photo as a guide and incorporate its textures to speed up the process and achieve a more realistic, lifelike animation.

Throughout the course, I’ll share my workflow, which I have developed over five years of experience in Blender. We’ll cover essential techniques such as modeling, texturing, lighting, composition, and post-processing. I’ll also show you how to use reference photos effectively to create 3D models and how to apply them as textures.

Additionally, we’ll explore various Blender modifiers, camera work, color correction, and the use of Blender’s compositor.

As a bonus, I’ve included the final .blend files and the two asset packs we’ll use throughout the tutorial.

Join me in this almost 3 hours comprehensive course, where I’m excited to share the skills and techniques that I’ve mastered over the years in Blender.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/53830.html

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