
这是一门基于项目的课程,学生每周都会收到娱乐行业常见的作业。每周的重点是使用不同的架构风格,并利用它们构建利用不同设计原则的迷你项目。我们将从简单的开始,但到学期结束时,学生将对各种建筑、核心设计原则以及视觉开发的许多方面有透彻的了解,例如制作草图、内部和外部镜头、环境故事讲述以及道具设计和布局。
学生不仅会成为更好的设计师,而且会对世界文化有更强烈的认识,了解生产流程的运作方式,并了解视觉开发如何在制作用于销售想法或产品的有意义的设计中发挥作用。
Duration 8 Week Course Project Files Included MP4
Title: CGMA – Fundamentals of Architecture Design with Tyler Edlin
Info:
This is a project-based course during which students will weekly be given assignments found typically in the entertainment industry. Each week focuses on using different architectural styles and building mini projects from them that utilize a different design principle. We will start out simple, but by the end of the term students will have a thorough understanding of various architectures, core design principles, and many aspects of visual development such as production sketches, interior and exterior shots, environmental storytelling, as well as prop design and layout.
Students will come away not only as better designers but have a stronger sense of world cultures, understand how the production pipeline works, and see how visual development plays a role crafting meaningful designs that are used to sell an idea or product.
Course Format
Standard
Skills Level
Intermediate
Duration
8 weeks
PREREQUISITES
Environment Sketching and good digital painting skills; Perspective course, Fundamentals of Environment Design course; Foundation & Design Program recommended
MATERIALS
Photoshop/Wacom Tablet or Equivalent Recommended Texts: The Grammar of Architecture
Due each week. Expect to spend 8-10 hrs/wk viewing lectures, Q&A, and time on assignments.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/49494.html