Blender 3D: Portrait Lighting Masterclass

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嗨,我叫哈利!我是一位拥有十多年经验的专业 3D 艺术家。我最近担任一家屡获殊荣的建筑可视化工作室的工作室总监。

在本课程中,我们将掌握 Blender 中的肖像照明!

本课程的目的是向您展示如何复制您在专业摄影中看到的动态和喜怒无常的人像照明,同时还为您提供创建自己独特的照明方案的知识。

在本课程中您将学到

• 常见灯光类型:我们将探索Blender 中的5 种主要灯光类型,同时了解它们的关键参数以及它们如何影响我们的最终图像。
• 照明术语:在我们的 5 个独特练习中,我们将讨论常见的照明术语,例如主照明、填充照明和边缘照明。
• 批判性思维和分析:我们将分析所有 5 个参考图像,以了解每个照明方案的创建方式。这包括使用什么类型的光、光在场景中的位置、光的颜色等等等方面。
• 参考重建:我们将利用在整个分析过程中学到的所有知识,使用项目资源中提供的预制启动文件尽可能地重新创建参考照片照明。

Harry Helps | Duration: 1:10 h | Video: H264 1920×1080 | Audio: AAC 48 kHz mono | 592 MB | Language: English

Hi, my name is Harry! I’m a professional 3d artist with over a decade of experience. I’ve worked most recently as the Studio Director of an award winning architectural visualization studio.

In this class, we’ll be mastering portrait lighting in Blender!

The purpose of this class is to show you how to replicate the dynamic and moody portrait lighting you’ve seen in professional photography, while also giving you the knowledge to create your own unique lighting schemes.

In this class you’ll learn

• The Common Light Types: We’ll explore the 5 main light types in Blender, while also learning about their key parameters and how they affect our final image.
• Lighting Terminology: During our 5 unique exercises, we’ll discuss common lighting terms such as main, fill and rim lighting.
• Critical Thinking and Analysis: We’ll analyze all 5 reference images to get an understanding of how each lighting scheme was created. This includes aspects like what type of light was used, where the light is in the scene, what color is the light and more.
• Reference Recreation: We’ll take all that we’ve learned throughout our analysis to recreate the reference photo lighting as closely as possible using a premade started file provided in the project resources.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/48138.html

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