
本教程是关于Maya影视级VFX视效硬表面建模视频教程CGMA – Hard Surface Modeling for Films,时长:33个小时,大小:19 GB,MP4高清视频格式,教程使用软件:Maya,Zbrush,SP,Keyshot等,附源文件,共97个章节,作者:DAVID MOOY,语言:英语。
本课程介绍了无机性VFX生产资产的创建。讲座将涵盖形式的创建,拓扑的有效处理,Kitbashing的技巧,场景组织,纹理准备,将有助于建模过程的光绑定技术以及最终渲染。学生将学习从概念到完成过程高效创建高质量硬表面模型的过程,并完成练习,这将为他们提供克服生产艺术家所面临的典型挑战的工具
第一周| 硬表面建模
第二周简介| 封锁模特
周3 | 硬表面雕刻和拓扑工作流
第4周|英特尔®开发人员专区 大规模模型详细信息和径向建模
第5周| 建模Greebles
第6周| Kitbashing技术
第7周| 机械建模
周8 | NURBS曲线工具,用于
第9周建模| 紫外线包装,技巧和窍门
第10周| 照明,渲染和硬表面建模的替代方法
CGMA – Hard Surface Modeling for Films
Info:
A 10-week course focused on hard surface modeling for film VFX production
Prepare hard surface models for VFX
This course covers the creation of VFX production assets of an inorganic nature. Lectures will cover creation of form, efficient manipulation of topology, the art of kitbashing, scene organization, texture preparation, light rigging techniques that will aid in the modeling process, and final rendering. Students will learn the process of efficiently creating high-quality hard surface models from concept to completion, and complete exercises that will give them the tools to overcome typical challenges faced by production artists
Week 1 | Introduction to Hard Surface Modeling
Week 2 | Blocking out Models
Week 3 | Hard Surface Sculpture and Retopology Workflow
Week 4 | Large Scale Model Details and Radial Modeling
Week 5 | Modeling Greebles
Week 6 | Kitbashing Techniques
Week 7 | Mechanical Modeling
Week 8 | NURBS Curve Tools for Modeling
Week 9 | UV Packing, Tips & Tricks
Week 10 | Lighting, Rendering, and Hard Surface Modeling Alternatives
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