
Vector3 和四元数很难掌握。但是如果不理解这些,我们就无法建立扎实的理解来用它来创建游戏。每个人都面临着理解这两个重要概念的统一的困难。这就是为什么这门课程的必要性出现了,我们都学会了团结,但没有现有的信息来源告诉我们一步步走过这个艰难的旅程。我们需要一位导师来指导我们,从头开始一点一点地帮助我们理解这两个重要主题的工作逻辑。这就是我开设这门课程的原因。本课程旨在深入教您 Unity 中的 Vector3 和四元数。我们将从零开始,一步步开始学习,了解工作中更深层次的概念,并将其应用到现实世界中并看到结果。我们将用它们进行大量实验。我们将以一种有趣的方式学习。我们将使用 C# 脚本来编写代码。随着我们在本课程中取得进展,我们将逐渐变得更加自信,并将学习更复杂的东西,最终我们将统一理解向量3和四元数的大量深层概念。这就是本课程的目的。
Published 9/2023
Created by Soham Mukherjee
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 52 Lectures ( 5h 41m ) | Size: 3 GB
Learn in-depth Vector3 and Quaternions in Unity and master it to become capable to create any possible mechanics
What you’ll learn
Understanding elementary logic of Vector3 in unity
Understanding advanced logic of Vector3 in unity
Challenging tasks and overcoming them to test your skills in Vector3
Understanding Quaternion API in unity
Learning vital Quaternion API in unity
Challenging tasks and overcoming them to test your skills in Quaternions
Requirements
Basic unity knowledge
Basic C# knowledge
Description
Vector3 and Quaternions are hard to grasp .But without understanding these we cannot build a solid understanding to create a game with it. Everyone faces difficulties to understand these two vital concepts in unity. That is why necessity of this course emerged, we have all learned unity, but no existing sources of information teaches us step by step across this tough journey. We needed a tutor who will handhold us and tech us bit by bit from the scratch to help us understand the working logic of these two vital topics. This is why I am making this course. This course is aimed to teach you only Vector3 and Quaternions in depth in Unity. We will start from scratch and start learning step by step, understand the deeper concepts of the working, and will apply in real world and see the result. We will perform lots of experiments with them. We will learn in a fun way. We will use C# scripting to code,. As we get progress in this course , we will become more confident gradually and will learn more complex things, finally we will understand a good chunk of deep concepts of vector3 and Quaternions in unity. That is the aim of this course.
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