ZBrush for Jewelry Designers: Understanding ZBrush Geometry

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ZBrush 中可用的多种类型的多边形网格表面概述

您将学到什么
了解 ZBrush 中可用的各种类型的几何体 了解在
ZBrush 中设计珠宝时哪些类型的 ZBrush 几何体最有用
通过“专业提示”视频熟练掌握数字珠宝雕刻
开发适合您的工作流程通过结合该系列中演示的各种技术来形成自己的工作风格

要求
本课程需要对 ZBrush 的基础知识有基本/初学者的了解:界面、雕刻画笔和基本导航。
本课程需要熟悉基于计算机的雕刻术语,例如多边形。

描述
我的学生经常问我“什么时候在 ZBrush 中使用 Dynamesh”或者“曲面细分和动态细分有什么区别?” 或“如何在我的珠宝设计中使用 Arraymesh?” 我设计本课程的目的是回答这些问题以及更多有关 ZBrush 中多边形网格表面的不同风格的问题。整理所有这些不同的数字雕刻方法可能会让人不知所措,了解哪些工具对您作为珠宝设计师有用以及哪些工具可以放在一边非常重要。ZBrush 在很大程度上是一种非线性的数字雕刻方法,没有单一的途径可以实现您的设计目标,而是您会发现哪些工具最适合任何给定情况,并且您会发现随着时间的推移,您将开发自己的自定义工作流程适合您自己的风格。但首先您需要了解每种不同的 ZBrush 多边形网格类型如何工作。在这些视频中,我使用了许多我自己的作品以及著名珠宝设计师托马斯·维特尔斯巴赫 (Tomas Wittelsbach) 雕刻的作品的例子。每个视频都侧重于 ZBrush 中可用的一种类型的几何体,并且我已使视频尽可能独立,以便您不一定需要按顺序观看每个视频。您可以选择您最感兴趣的内容,如果您需要快速复习,也可以稍后再回来查看它们。在课程结束时,您将全面了解 ZBrush 中可用的多种不同的多边形网格编辑方法,并且您可以开始将新技术融入到您的设计中。

Published 9/2023
Created by Eric Keller
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 29 Lectures ( 4h 54m ) | Size: 3.81 GB

An Overview of the Many Types of Polymesh Surfaces Available in ZBrush

What you’ll learn
Acquire an understanding of the various types of geometry available in ZBrush
Learn which types of ZBrush geometry are most useful when designing jewelry in ZBrush
Gain proficiency in digital jewelry sculpting through the “Pro Tips” videos
Develop a workflow suitable to your own style of working through combining the various techniques demonstrated in the series

Requirements
This course requires a basic/beginner understanding of the fundamentals of ZBrush: interface, sculpting brushes, and basic navigation.
This course requires familiarity with computer based sculpting terminology such as polygons.

Description
My students often ask me “When do I use Dynamesh in ZBrush” or “What is the difference between Subdivision Surfaces and Dynamic Subdivisions?” or “How can I use Arraymesh in my jewelry designs?” I designed this course to answer those questions and more concerning the different flavors of polymesh surfaces in ZBrush. It can be overwhelming sorting out all these different approaches to digital sculpting and its really important to understand which tools are useful to you as a jewelry designer and which tools you can set aside. ZBrush is very much a non-linear approach to digital sculpting, there’s no one path to achieving your design goals rather you will find which tools work best for any given situation and you’ll discover that over time you’ll develop your own custom workflow that suits your own style. But first you need to understand how each of these different ZBrush polymesh types work. In these videos I use many examples of my own work as well as pieces sculpted by renown jewelry designer Tomas Wittelsbach. Each video focuses on one type of geometry available in ZBrush and I’ve made the videos as self-contained as possible so that you don’t necessarily need to watch each video in order. You can pick the ones you are most interested in and also come back to them later if you need a quick refresher. By the end of the course you’ll have a complete picture of the many different approaches to polymesh editing available in ZBrush and you can start incorporating new techniques into your designs.

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