
Milo是一种新型的实时渲染器和VR查看器,由业界领先的Unreal引擎为您的3D模型提供超逼真的照明、材质和阴影。目前处于早期访问和快速发展阶段,它是产品快照、游戏资产可视化、ArchViz/架构演练、公文包渲染、VR预览、社交媒体转台GIF的理想工具,并可在最佳光线下即时展示您的所有模型。随Silo免费提供。
Milo是一个新东西:一个实时渲染器建立在Epic的Unreal引擎的业界领先的功能之上,该引擎用于AAA视频游戏,如Fortnite、ArchViz、电影制作等。米洛被Epic选中,作为对米洛发展的一项投资,这是他们享有盛誉的巨额拨款之一。Milo利用了Unreal提供的许多功能,如PBR材质、VR支持等(实时光线跟踪即将推出)。当米洛继续积极成长时,请注意这个空间。
Windows (x64) | File size: 161 MB
Milo is a new kind of real-time renderer and VR viewer, powered by the industry-leading Unreal Engine for hyper-realistic lighting, materials, and shadows for your 3D models. Currently in Early Access and rapidly developing, it’s the ideal tool for product shots, game asset visualization, ArchViz/architectural walkthroughs, portfolio renders, VR previews, turntable gifs for social media, and instantly showing all your models off in the best light possible. Included free with Silo.
Features :
Variable Edge Creasing
Blend Shapes for Animation and Modeling
Interactive Backgrounds and Lighting
Live Walkthroughs (VR/Controllers Supported)
Milo is something new: a real-time renderer built atop the industry-leading capabilities of Epic’s Unreal Engine, which is used in AAA video games like Fortnite, ArchViz, film production, and more. Milo was selected by Epic for one of their prestigious Mega Grants as an investment in Milo’s development. Milo takes advantage of the many features Unreal affords, such as PBR materials, VR support, and much more (real-time raytracing coming soon). Watch this space as Milo continues to actively grow.
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