ZBrush for Character Artists

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在本课程中,我将引导您从头到尾了解创建自己的风格化角色所需了解的所有内容。我们将从 Zbrush 的基础知识、雕刻过程以及此项目中需要的主要工具开始。然后我们将继续学习更高级的技术,如雕刻解剖学、创建道具、添加细节、通过建模讲故事、多边形绘画和最终渲染。我是 Abe Leal,是一名 3D 艺术家和讲师,拥有超过 13 年的经验经验。我教过成千上万的学生如何创建角色,并且我确切地知道您需要知道什么才能在这段旅程中取得成功。我将全程陪伴您,帮助您克服挑战并创建您想要的角色引以为傲。我会回答您的问题,为您提供反馈,并帮助您保持动力。我们将涵盖的一些主题包括:解剖学原理、雕刻基础知识、风格化和夸张道具建模和雕刻、姿势和演示、渲染和着色我们将遵循 Max Slavsky 的令人惊叹的 Oni 概念,我们将实时介绍每一个步骤。所以您还在等什么?这是你创造那些一直在你脑海中的角色的机会,抓住这个机会,成为你能成为的最好的 3D 艺术家

Published 8/2023
Created by Abraham Leal
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 95 Lectures ( 21h 26m ) | Size: 22.8 GB

A Complete Guide to Stylized Creations

What you’ll learn
The Full Character creation pipeline in Zbrush
Learn the Principles of Anatomy and Sculpting
Understand the most common tools used inside of Zbrush
Present your Sculptures with Great Renders

Requirements
Basic Knowledge of Zbrush is Recommended but not required
For the last Chapter a Basic understanding of Maya or Blender is recommended in order to generate the Renders

Description
In this class I’ll walk you through everything you need to know to create your own stylized characters from start to finish. We’ll start with the basics of Zbrush, the sculpting process, and the main tools you will need in this project. And then we’ll move on to more advanced techniques like Sculpting Anatomy, Creating Props, Adding detail, storytelling through modelling, polypaint and finally rendering.I’m Abe Leal, and I’m a 3D artist and instructor with over 13 years of experience. I’ve taught thousands of students how to create characters, and I know exactly what you need to know to succeed in this journey.I’ll be there every step of the way to help you overcome your challenges and create characters that you’re proud of. I’ll answer your questions, give you feedback, and help you stay motivated.Some of the topics we will cover are:Principles of AnatomySculpting FundamentalsStylization and ExxagerationProp Modelling and SculptingPosing and PresentationRendering and ShadingWe will be following an amazing Oni concept from Max Slavsky and we will be covering every single step in real time.So what are you waiting for? This is your chance to create those characters that have been in your mind, take this opportunity and become the best 3D artist you can be

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