Realistic 3D Prop for Films in Blender

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欢迎大家!准备好与我(专业 3D 艺术家兼教师 Hamidreza)一起将您的 3D 建模技能提升到新的水平。在本课程中,我们将使用尖端技术为电影创建令人惊叹的逼真 3D 资源!

我们将首先像专业人士一样设置我们的项目,并为我们的手持控制台收集一流的参考图片。然后,是时候深入建模过程了!我们将创建资产的前部,并使用布尔方法制作操作按钮和方向键的孔。但我们并不止于此 – 我们还将使用顶点和面挤压来制作后盖。

接下来,我们将使用 UDIM 方法在 Blender 中展开模型来进行最后的修饰。这将为我们提供最佳的纹理质量,使我们的资产真正闪耀!之后,我们将模型导出到 Substance 3D Painter 以开始纹理处理过程。

通过新的烘焙网格贴图,我们将学习如何为每个部分制作不同的材料。但这还不是全部 – 我们还将创建详细的污垢和灰尘,使最终产品看起来比以前更加真实。

然后,我们将导出纹理以在 Blender 中用于着色。配置着色器后,我们将完成设置灯光和相机的过程。最后,我们将在调整渲染参数后创建最终的渲染镜头。

您准备好将您的 3D 硬表面创建技能提升到新的水平了吗?本课程是您获得创作干净、专业的艺术作品所需经验的绝佳机会,您可以自豪地将其添加到您的作品集中。你还在等什么?加入 Victory3D,让我们一起创造一些令人惊叹的东西!

本课程适合谁:
适合那些想要制作专业硬表面道具以丰富其作品集的人

Duration 17h 41m MP4

Realistic 3D Prop for Films in Blender

Info:
What you’ll learn
Clean hard surface 3d modeling
Boolean cutting-edge techniques
UDIM UV map creation
High Quality texturing process
Create details such as dirt and dust
Realistic shader creation
Lights and Camera setup

Welcome, everyone! Get ready to take your 3D modeling skills to the next level with me, Hamidreza, a professional 3D artist and teacher. In this course, we will be creating a jaw-dropping realistic 3D asset for films using cutting-edge techniques!

We’ll start by setting up our project like the pros and gathering top-notch reference pictures for our handheld console. Then, it’s time to dive into the modeling process! We’ll create the front part of our asset and make the action buttons and D-Pad’s hole using boolean methods. But we’re not stopping there – we’ll also craft the back cover using vertex and face extrusion.

Next, we’ll add the finishing touches by unwrapping the model inside Blender using the UDIM approach. This will give us the best possible texture quality to make our asset truly shine! After that, we’ll export the model to Substance 3D Painter to start the texturing process.

With the new Baker to Bake Mesh-Maps, we’ll learn how to make different materials for each part. But that’s not all – we’ll also create detailed dirt and dust to make the final product seem more realistic than ever before.

Then, we’ll export our textures to use in Blender for shading. We’ll go through the process of setting up our lights and camera after the Shader is configured. Finally, we’ll create the final render shot after adjusting the render parameters.

Are you ready to take your 3D hard surface creation skills to the next level? This course is the perfect opportunity for you to gain the experience you need to create a clean, professional art piece that you can proudly add to your portfolio. So what are you waiting for? Join me at Victory3D and let’s create something amazing together!

Who this course is for:
For those who want to create professional hard surface props to boost their portfolio

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/45447.html

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