Unity Multiplayer Netcode (NGO): Intermediate C# & Networkin

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在 Unity 中创建多人自上而下的射击游戏,您可以通过互联网与数十人一起玩。并学习如何部署专用服务器进行匹配!

制作自己的多人游戏并看到您的朋友在游戏中互相对战,这不是很酷吗?

在本课程中,我们将逐步引导您完成使用 Unity 的 Netcode for GameObjects (NGO) 框架制作多人游戏的过程。

我们将制作一款 .io 风格的游戏(例如 slither .io 和 agar .io),可以容纳数十名玩家。通过这个过程,您将培养制作自己感兴趣的任何类型的多人游戏的技能。

您将了解网络以及如何使游戏成为多人游戏。您将开始构建核心游戏玩法,让您的坦克移动、射击、收集硬币等。稍后您将添加完善和更高级的功能,如排行榜、迷你地图和赏金。

您将使用 UGS(Unity 游戏服务)在线游戏,以便玩家可以通过互联网进行连接,而无需转发。

最后,您将学习如何使您的游戏可部署为专用服务器,这样任何玩家都不必托管游戏。您将学习如何集成匹配机制,以便玩家可以排队、匹配到一起并启动服务器供他们玩游戏。

您只需支付一次性费用即可获得完整的终身访问权限。创建者在建模和编码方面具有资格和经验,因此能够清楚地解释复杂的概念,并一路娱乐。

所有学生都可以参加问答,我们的讲师、助教和社区随时准备帮助回答您的问题并为您的成功欢呼。

立即加入并开始创建您自己的多人游戏。您很快就会和您的朋友一起玩!

Duration 12h 57m Project Files Included MP4

Unity Multiplayer Netcode (NGO): Intermediate C# & Networkin

Info:
What you’ll learn
Create an online multiplayer game using Unity’s Netcode for GameObjects (NGO) framework
Use Unity Gaming Services (UGS) Relay & Lobby to be able to self host without the need for port forwarding and sharing IP’s
Deploy to UGS to allow for dedicated Game Server Hosting
Implement UGS Matchmaker so players can queue up and be automatically connected to a dedicated server
Connect to other players over the internet
Sync data between clients
Self-hosting with a relay server (no need for port forwarding or sharing IP’s)
Dedicated servers with matchmaking

Create a multiplayer top-down shooter in Unity, you can play with dozens of people over the internet. And learn how to deploy a dedicated server with matchmaking!

Wouldn’t it be cool to make your own multiplayer games and see your friends playing against each other in that game?

In this course we’ll take you step by step through the process of making a multiplayer game using Unity’s Netcode for GameObjects (NGO) framework.

We’ll be making a .io style game (like slither .io and agar .io), that can accommodate dozens of players. Through that process you’ll build the skills to make your own multiplayer game in any genre that interests you.

You’ll learn about networking and how to make the game a multiplayer. You’ll start building the core gameplay, making your tanks move, shoot, collect coins etc. Later you’ll add polish and more advanced features like leaderboards, mini maps and bounties.

You’ll take your game online using UGS (Unity Gaming Services) so players can connect over the internet without the need to port forward.

Finally you’ll learn how to make your game deployable as a dedicated server, so none of the players have to host the game. And you’ll learn to integrate matchmaking, so players can queue up, be matched together and a server spun up for them to play on.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

All students have access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Jump in and start creating your own multiplayer game now. You’ll be playing it with your friends in no time!

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上一篇 2023年6月27日
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