
MODO是英国The Foundry公司开发的一款集高级多边形细分曲面、建模、雕刻、3D绘画、动画与渲染于一体的综合性3D软件,它为多个行业的设计/创意环节提供了全面的解决方案,经常被电影领域的制作公司用来进行角色设计、动画制作或特殊效果设计制作等。
MODO 是您进行创造性探索的起点。无论您是要创建令人上瘾的实时体验、创新的产品设计、引人注目的广告图像,还是引人入胜的电影和视频内容,MODO 的艺术家友好型工具都可以让您自由迭代,以充分发挥您的创意潜力。
Modo 功能
建模
Modo® 提供一流的直接建模工具与高度稳健且灵活的程序建模系统携手合作的独特组合。此外,Modo 还具有屡获殊荣的 MeshFusion 布尔工具、集成的雕刻和重新拓扑功能。
UV 工作流程
从繁琐的 UV 创建任务中解脱出来,高效的内置工具集提供了许多自动化选项,支持 UDIM 工作流程,并且与其他一些 3D 内容创建工具不同,它与建模和选择工作流程完全集成。
雕刻
将您的艺术表达带入 3D 建模,因为您使用 Modo 的基于画笔的集成雕刻工具直观地粗略绘制体积并快速添加多个级别的精细细节。
着色 使用
快速、灵活的基于层和节点的着色系统简化您的工作流程,轻松构建复杂、令人信服的材料。拖放预设可让您快速开发所需的外观,或者只需从高度逼真的基于物理的材料的庞大库中进行选择。
渲染
以惊人的速度和无限的分辨率享受逼真的渲染效果——甚至网络渲染也是免费的。Modo 经过生产验证的基于物理的渲染器提供了速度和质量的罕见结合。
烘焙
在烘焙时查看纹理并观察它们逐渐完善。Modo 还允许您在不等待最终渲染的情况下调整设置和更改表面,并且无需额外工具即可准确烘焙至 Unity 或 Unreal 标准。
装配
Modo 灵活的基于节点的装配系统具有非破坏性、非线性工具集和完全集成的模块化工作流程,可让您轻松创建、编辑、管理和重复使用复杂的角色装配。
动画
结合以创新方式应用的传统动画技术,Modo 的 3D 动画框架可高度定制以满足最苛刻的制作挑战。
效果
Modo 基于规则的可定向粒子与完全集成的刚体和柔体以及程序粉碎一起工作,让您在更短的时间内创建引人注目的动态模拟。
Hair and Fur
Modo 让您可以创建和操纵逼真的头发、毛皮、草、羽毛和其他基于纤维的效果,作为可以直接在场景中雕刻、着色和渲染的实际几何体。
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The Foundry MODO 16.x Win x64
Info:
MODO is your starting point for creative exploration. Whether you’re creating addictive real-time experiences, innovative product designs, compelling advertising images, or engaging film and video content, MODO’s artist-friendly tools let you iterate freely to realize your ideas’ full creative potential.
Modo features
Modeling
Modo® offers a unique combination of best-in-class direct modeling tools working hand-in-hand with a highly robust and flexible procedural modeling system. Additionally, Modo features the award-winning MeshFusion Boolean tools, integrated sculpting and retopology functionality.
UV workflows
Take the drudgery out of tedious UV creation tasks, with a highly efficient built-in toolset that offers many automated options, supports UDIM workflows, and—unlike some other 3D content creation tools—integrates fully with modeling and selection workflows.
Sculpting
Bring your artistic expression to 3D modeling, as you use Modo’s integrated brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed.
Shading
Streamline your workflow with fast, flexible layer-based and nodal shading systems for building sophisticated, convincing materials with ease. Drag-and-drop presets let you quickly develop the look you want, or simply select from a huge library of highly realistic physically-based materials.
Rendering
Enjoy photorealistic rendering at amazing speeds and limitless resolutions—even network rendering is free. Modo’s production-proven, physically-based renderer offers a rare blend of speed and quality.
Baking
Review textures as you bake and watch them refine progressively. Modo also allows you to tweak settings and make surface changes without waiting for a final render, and it accurately bakes to Unity or Unreal standards with no extra tools required.
Rigging
Featuring a non-destructive, non-linear toolset and fully-integrated modular workflow, Modo’s flexible node-based rigging system lets you easily create, edit, manage and reuse complex character rigs.
Animation
Incorporating traditional animation techniques applied in innovative ways, Modo’s 3D animation framework is highly customizable to meet the most demanding of production challenges.
Effects
Modo’s rule-based, directable particles work together with the fully-integrated rigid and soft bodies, and procedural shattering, to let you create compelling dynamic simulations in less time.
Hair and Fur
Modo lets you create and manipulate realistic hair, fur, grass, feathers and other fiber-based effects as actual geometry that can be sculpted, shaded and rendered directly in your scene.
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