Evermotion – ArchMaterials Vol.4 : Parallax interiors

bPJ9kTp

ArchMaterials 是我们的第一个开放着色语言 (OSL) 房间内部视差贴图集合。视差贴图可以添加到单个平面 – 但在渲染中,您会获得具有真实深度感的内部空间。房间本身不包含额外的几何体,内部仅存在于着色器中。您可以轻松快速地为您的建筑物添加许多内部装饰,而几乎没有任何性能成本。该系列非常适合在摩天大楼和商店展览中打造室内设计。

内部贴图是 EXR 纹理文件。它们的特别之处在于您可以将它们分配给 2d 平面,并且在渲染中您将看到具有深度感的 3d 内部,即使在场景中移动相机时也能保持这种深度感。

这种技术在 Marvel 的蜘蛛侠游戏中被用于创建摩天大楼的内部结构,它在建筑可视化中也变得流行 – 因为它可以让您快速轻松地创建具有内部结构的建筑物,并且渲染速度非常快。

Evermotion – ArchMaterials Vol.4 : Parallax interiors

Info:
Archmaterials vol. 4 is our first Open Shading Language (OSL) Parallax Maps collection of room interiors. Parallax maps can be added to a single plane – but in the render you get an interior with a real depth feeling. The room itself contains no extra geometry, the interiors exist only in a shader. You can easily and quickly add many interiors for your buildings at almost no performance cost. This collection is ideal for creating interiors in skyscrapers and shop expositions.

Interior Maps are EXR texture files. What makes them special is that you can assign them to the 2d planes and in the render you will see the 3d interior with a sense of depth that holds even when moving camera around the scene.

This technique was used to create skyscrapers’ interiors in Marvel’s Spider Man game, it also became popular in architectural visualization – because it lets you to create buildings with interiors quickly and easy and it is very fast to render.

Formats: max, exr Software: *.max – 2013 or higher Renderers: V-Ray *.max – 3.5 or higher , Corona *.max

资源下载此资源仅限VIP下载,请先
本站资源仅限VIP会员下载点击购买VIP会员

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/41932.html

赞 (0)
steven的头像steven
上一篇 2023年3月12日
下一篇 2023年3月12日

相关推荐

发表回复

登录后才能评论
分享本页
返回顶部